# Ooze Elemental, Elder
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d8 (×2)
> >Melee/Ranged: +31/+28
> >Secondary: +26/+23
> >Multiattack: +29/+26
> >M/R_PA: +24/+21
> >2nd/PA: +19/+16
> >MA_PA: +22/+19
> >Itterative: 4
> > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +23; StrPA2H: +34; StrPAOH: +11
> > xDCs:: Str: 31; Dex: 28; Con: 27; Int: 20; Wis: 22; Cha: 22
> > xFeat:: 5/12 (7)
> > xClasSkil:: Climb, Knowledge (dungeoneering), Knowledge (planes), Perception, Swim
> > SaveDiff:: +/- 6
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Elder Ooze Elemental</div>
<div class="CR">CR 11 (12,800 XP)</div>
<div class="SOU">Manual of the Planes</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Huge Outsider (earth, elemental, water)
**Init** +6
**Perception** +0
#### defense
**AC** 23, 14 touch, 17 flat-footed (+6 Dex, +9 natural, –2 size)
**hp** 240 (24d10+120)
**Fort** +13, **Refl** +20, **Will** +14
**Feint** 34, **Demoralize** 34
**DR** 15/magic
**Immune** fire
#### offense
**Speed** 20 ft., swim 50 ft.
**Melee** slam +27 (1d8+12 plus 2d6 acid)
**Space** 5 ft., **Reach** 15 ft.
**Special Attacks** acid, corrosion
#### statistics
**Str** 28, **Dex** 22, **Con** 21, **Int** 6, **Wis** 11, **Cha** 11
**BAB** +24, **CMB** +28, **CMD** 44, **TA** +31, **RTA** +28
**Feats** [[Cleave]], [[Great Cleave]], [[Improved Critical]] (slam), [[Improved Sunder]], [[Power Attack]]
**Skills** Climb +33, Knowledge (dungeoneering) +22, Knowledge (planes) +25, Perception +0, Swim +41
**Languages**
#### special abilities
### Acid (Ex)
An ooze paraelemental's muck is highly acidic and can quickly dissolve organic material and metal, but does not affect stone. Each time a creature suffers damage from a ooze paraelemental's acid, its clothing and armor take the same amount of damage from the acid. A DC 28 Reflex save prevents damage to clothing and armor. A metal or wooden weapon that strikes a ooze paraelemental takes 99d6 acid damage unless the weapon's wielder succeeds on a DC 28 Reflex save. If an ooze paraelemental remains in contact with a wooden or metal object for 1 full round, it inflicts 28 points of acid damage (no save) to the object. The save DCs are Constitution-based.
### Corrosion (Ex)
An opponent that is being constricted by a ooze elemental suffers a –4 penalty on Reflex saves made to resist acid damage applying to clothing and armor.