# Ooze Elemental, Elder >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d8 (×2) > >Melee/Ranged: +31/+28 > >Secondary: +26/+23 > >Multiattack: +29/+26 > >M/R_PA: +24/+21 > >2nd/PA: +19/+16 > >MA_PA: +22/+19 > >Itterative: 4 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +23; StrPA2H: +34; StrPAOH: +11 > > xDCs:: Str: 31; Dex: 28; Con: 27; Int: 20; Wis: 22; Cha: 22 > > xFeat:: 5/12 (7) > > xClasSkil:: Climb, Knowledge (dungeoneering), Knowledge (planes), Perception, Swim > > SaveDiff:: +/- 6 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Elder Ooze Elemental</div> <div class="CR">CR 11 (12,800 XP)</div> <div class="SOU">Manual of the Planes</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Huge Outsider (earth, elemental, water) **Init** +6 **Perception** +0 #### defense **AC** 23, 14 touch, 17 flat-footed (+6 Dex, +9 natural, –2 size) **hp** 240 (24d10+120) **Fort** +13, **Refl** +20, **Will** +14 **Feint** 34, **Demoralize** 34 **DR** 15/magic **Immune** fire #### offense **Speed** 20 ft., swim 50 ft. **Melee** slam +27 (1d8+12 plus 2d6 acid) **Space** 5 ft., **Reach** 15 ft. **Special Attacks** acid, corrosion #### statistics **Str** 28, **Dex** 22, **Con** 21, **Int** 6, **Wis** 11, **Cha** 11 **BAB** +24, **CMB** +28, **CMD** 44, **TA** +31, **RTA** +28 **Feats** [[Cleave]], [[Great Cleave]], [[Improved Critical]] (slam), [[Improved Sunder]], [[Power Attack]] **Skills** Climb +33, Knowledge (dungeoneering) +22, Knowledge (planes) +25, Perception +0, Swim +41 **Languages** #### special abilities ### Acid (Ex) An ooze paraelemental's muck is highly acidic and can quickly dissolve organic material and metal, but does not affect stone. Each time a creature suffers damage from a ooze paraelemental's acid, its clothing and armor take the same amount of damage from the acid. A DC 28 Reflex save prevents damage to clothing and armor. A metal or wooden weapon that strikes a ooze paraelemental takes 99d6 acid damage unless the weapon's wielder succeeds on a DC 28 Reflex save. If an ooze paraelemental remains in contact with a wooden or metal object for 1 full round, it inflicts 28 points of acid damage (no save) to the object. The save DCs are Constitution-based. ### Corrosion (Ex) An opponent that is being constricted by a ooze elemental suffers a –4 penalty on Reflex saves made to resist acid damage applying to clothing and armor.