# Ooze, Toxic >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d4 (×2) > >Melee/Ranged: +4/-1 > >Secondary: -1/-6 > >Multiattack: +2/-3 > >M/R_PA: +4/-1 > >2nd/PA: -1/-6 > >MA_PA: +2/-3 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 13; Dex: 8; Con: 17; Int: 11; Wis: 6; Cha: 6 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Toxic Ooze</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Dragon #350</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Ooze **Init** –3 **Perception** -5 #### defense **AC** 7, 7 touch, 10 flat-footed (-3 Dex) **hp** 30 (3d8+18) **Fort** +7, **Refl** -2, **Will** -4 **Feint** —, **Demoralize** — **Immune** acid #### offense **Speed** 20 ft. **Melee** slam +11 (1d6+5 plus 1d8 negative energy and energy drain) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** acid #### statistics **Str** 14, **Dex** 5, **Con** 23, **Int** —, **Wis** 1, **Cha** 1 **BAB** +2, **CMB** +4, **CMD** 11, **TA** +4, **RTA** -1 **Skills** Perception -5 **Languages** #### special abilities ### Acid (Ex) A toxic ooze's secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. A DC 18 Reflex save prevents damage to clothing and armor. A metal or wooden weapon that strikes a toxic ooze takes 1d6 acid damage unless the weapon's wielder succeeds on a DC 18 Reflex save. If a toxic ooze remains in contact with a wooden or metal object for 1 full round, it inflicts 18 points of acid damage (no save) to the object. Creatures affected by a toxic oozes acid must also save against its viscous slime. The save DCs are Constitution-based. ~~Virulent Acid (Ex): A toxic ooze's acid ignores the first 5 points of hardness of any metallic or organic object.