# Ooze, Gray
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d4 (×2)
> >Melee/Ranged: +3/-3
> >Secondary: -2/-8
> >Multiattack: +1/-5
> >M/R_PA: +3/-3
> >2nd/PA: -2/-8
> >MA_PA: +1/-5
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 12; Dex: 6; Con: 16; Int: 11; Wis: 6; Cha: 6
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Gray Ooze</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Monster Manual</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Ooze
**Init** –5
**Senses** blindsight 60 ft.; **Perception** -5
#### defense
**AC** 5, 5 touch, 10 flat-footed (-5 Dex)
**hp** 27 (3d8+15)
**Fort** +6, **Refl** -4, **Will** -4
**Feint** —, **Demoralize** —
**Immune** cold, fire
#### offense
**Speed** 10 ft.
**Melee** 2 slams +20 (1d8+10 plus 1d6 fire)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** acid, camouflage, corrosion
#### statistics
**Str** 12, **Dex** 1, **Con** 21, **Int** —, **Wis** 1, **Cha** 1
**BAB** +2, **CMB** +3, **CMD** 8, **TA** +3, **RTA** -3
**Skills** Perception -5
**Languages**
#### special abilities
### Acid (Ex)
A gray ooze secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Each time a creature suffers damage from a gray ooze's acid, it clothing and armor take the same amount of damage. A DC 19 Reflex save prevents damage to clothing and romr. A metal or wooden weapon that strikes a gray ooze takes 4d6 acid damage unless the weapon's weilder succeeds on a DC 19 Reflex save. If a gray ooze remains in contact with a wooden or metal object for 1 full round, it inflicts 19 points of acid damage (no save) to the object. The save DCs are Constitution-based.
### Camouflage (Ex)
It takes a DC 15 Perception check to notice a motionless gray ooze before it attacks.
### Corrosion (Ex)
An opponent that is being constricted by a gray ooze suffers a –4 penalty on Reflex saves made to resist acid damage applying to clothing and armor.