# Ooze, Gray >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d4 (×2) > >Melee/Ranged: +3/-3 > >Secondary: -2/-8 > >Multiattack: +1/-5 > >M/R_PA: +3/-3 > >2nd/PA: -2/-8 > >MA_PA: +1/-5 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 12; Dex: 6; Con: 16; Int: 11; Wis: 6; Cha: 6 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Gray Ooze</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Ooze **Init** –5 **Senses** blindsight 60 ft.; **Perception** -5 #### defense **AC** 5, 5 touch, 10 flat-footed (-5 Dex) **hp** 27 (3d8+15) **Fort** +6, **Refl** -4, **Will** -4 **Feint** —, **Demoralize** — **Immune** cold, fire #### offense **Speed** 10 ft. **Melee** 2 slams +20 (1d8+10 plus 1d6 fire) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** acid, camouflage, corrosion #### statistics **Str** 12, **Dex** 1, **Con** 21, **Int** —, **Wis** 1, **Cha** 1 **BAB** +2, **CMB** +3, **CMD** 8, **TA** +3, **RTA** -3 **Skills** Perception -5 **Languages** #### special abilities ### Acid (Ex) A gray ooze secretes a digestive acid that dissolves organic material and metal quickly, but does not affect stone. Each time a creature suffers damage from a gray ooze's acid, it clothing and armor take the same amount of damage. A DC 19 Reflex save prevents damage to clothing and romr. A metal or wooden weapon that strikes a gray ooze takes 4d6 acid damage unless the weapon's weilder succeeds on a DC 19 Reflex save. If a gray ooze remains in contact with a wooden or metal object for 1 full round, it inflicts 19 points of acid damage (no save) to the object. The save DCs are Constitution-based. ### Camouflage (Ex) It takes a DC 15 Perception check to notice a motionless gray ooze before it attacks. ### Corrosion (Ex) An opponent that is being constricted by a gray ooze suffers a –4 penalty on Reflex saves made to resist acid damage applying to clothing and armor.