# Obyrith, Obox-ob, Prince of Vermin >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >falchion: 2d8 (18–20/×2) > >slapMelee/Ranged: +36/+27 > >Secondary: +31/+22 > >Multiattack: +34/+25 > >M/R_PA: +29/+20 > >2nd/PA: +24/+15 > >MA_PA: +27/+18 > >Itterative: 4 > > xDmg:: Str: +12; Str2: +18; StrOH: +6; StrPA: +26; StrPA2H: +39; StrPAOH: +13 > > xDCs:: Str: 35; Dex: 26; Con: 36; Int: 29; Wis: 30; Cha: 31 > > xFeat:: 9/13 (4) > > xClasSkil:: Acrobatics, Bluff, Climb, Diplomacy, Fly, Intimidate, Knowledge (arcana), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Stealth > > SaveDiff:: +/- 7 > > xLang:: 0/6 (6) <div class="grid-container"><div class="MON">Obox-ob, Prince of Vermin</div> <div class="CR">CR 22 (614,400 XP)</div> <div class="SOU">Fiendish Codex 1</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Outsider (obyrith) **Init** +7 **Senses** darkvision 60 ft., true seeing; **Perception** +36 #### defense **AC** 41, 11 touch, 38 flat-footed (+3 Dex, +30 natural, –2 size) **hp** 468 (26d10+338); fast healing 15 **Fort** +21, **Refl** +18, **Will** +22 **Feint** 46, **Demoralize** 43 **DR** 20/cold iron and lawful; **SR** 33 **Resist** acid 10, cold 10, electricity 10, fire 10 #### offense **Speed** 40 ft., climb 40 ft., fly 60 ft. (good) **Melee** mwk falchion +18/+13/+8 (2d8+6/18-20), tail slap +12 **Space** 15 ft., **Reach** 15 ft. **Special Attacks** discordant drone, form of madness, implant chaos, poison #### statistics **Str** 34, **Dex** 17, **Con** 36, **Int** 23, **Wis** 24, **Cha** 27 **BAB** +26, **CMB** +33, **CMD** 46, **TA** +36, **RTA** +27 **Feats** [[Cleave]], [[Dark Speech]], [[Flyby Attack]], [[Improved Critical]] (sting), [[Improved Initiative]], [[Multiattack]], [[Power Attack]], [[Quicken Spell-Like Ability (giant vermin]], [[telekinesis),]] **Skills** Acrobatics +29 (+4 when jumping), Bluff +37, Climb +46, Diplomacy +34, Fly +32, Intimidate +34, Knowledge (arcana) +32, Knowledge (planes) +35, Knowledge (religion) +32, Perception +36, Sense Motive +36, Stealth +28 **Languages** #### special abilities ### Discordant Drone (Su) The cacophony of Obox-ob's armored body shrieking and wailing creates a zone of discordant noise whenever he moves at least 5 feet. All creatures within 40 feet when this drone is in effect must succeed on a DC 31 Will save or be deafened and confused for 1 round. This is a mind-affecting ability. The save DC is Charisma-based. ### Form of Madness (Su) Any creature within 120 feet that observes Obox-ob must attempt a DC 31 Will save. Failure indicates the creature's mind is forevermore haunted by Obox-ob's unholy shape. Each time it tries to rest for the night, it is subject to the effect of a nightmare spell (no save; CL 20th). The victim automatically becomes shaken whenever he is within 30 feet of a vermin creature of which he is aware. This form of madness is permanent and especially difficult to cure with magic. A heal or greater restoration can cure the effects if the caster makes a DC 30 caster level check. Miracle or wish automatically cures the condition. A creature that makes this save is immune to Obox-ob's form of madness for 24 hours. This is a mind-affecting ability that does not affect chaotic evil outsiders. The save DC is Charisma-based. ### Implant Chaos (Su) A creature that takes damage from Obox-ob's tongue attack must attempt a DC 31 Fortitude save. Failure indicates the tongue implants the victim with the raw stuff of chaos. The victim gains 1d4 negative levels per round as the chaos transforms his body and soul. Once the victim has a number of negative levels equal to his Hit Dice, the chaos consumes him utterly, leaving behind only his gear. A creature destroyed in this manner can only be brought back to life with a miracle, true resurrection, or wish spell, and even then the caster must succeed on a DC 30 caster level check or the implanted chaos immediately begins to destroy the victim again as soon as he is restored to life. Dispel chaos halts the deterioration caused by the implantation but does not restore lost levels. The save DC is Charisma-based. ### Poison (Su) A creature drained to 0 Intelligence by Obox-ob's sting is immediately transformed into a fiendish monstrous scorpion of the same size as its previous form; the victim retains none of its previous abilities, intelligence, or memories. Only a miracle or wish restores the victim to its original form and raises its Intelligence to 1. Sting—Injury; save Fort DC 36; frequency 1/round for 6 rounds; effect 1d6 Intelligence drain; cure 2 consecutive saves. The DC save is Constitution-based.