# Nycter
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >scimitar: 1d4 (18–20/×2)
> >Melee/Ranged: +3/+6
> >Secondary: -2/+1
> >Multiattack: +1/+4
> >M/R_PA: +3/+6
> >2nd/PA: -2/+1
> >MA_PA: +1/+4
> >Itterative: 1
> > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0
> > xDCs:: Str: 10; Dex: 13; Con: 11; Int: 11; Wis: 12; Cha: 10
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Nycter</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Small Monstrous Humanoid
**Init** +2
**Senses** blindsense 60 ft., darkvision 60 ft.; **Perception** +9
#### defense
**AC** 16, 13 touch, 14 flat-footed (+2 Dex, +3 natural, +1 size)
**hp** 15 (3d10)
**Fort** +1, **Refl** +5, **Will** +4
**Feint** 16, **Demoralize** 14
**Weakness** vulnerable to sonic
#### offense
**Speed** 20 ft., fly 40 ft. (good)
**Melee** +1 scimitar +8/+3 (1d4+1/18-20)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** hunting cry
#### statistics
**Str** 9, **Dex** 15, **Con** 11, **Int** 10, **Wis** 12, **Cha** 8
**BAB** +3, **CMB** +1, **CMD** 13, **TA** +3, **RTA** +6
**Feats** [[Alertness]], [[Weapon Finesse]]
**Skills** Fly +14, Intimidate +5, Perception +9, Sense Motive +6
**Languages**
#### special abilities
### Hunting Cry (Su)
A nycter can emit a high, piercing shriek that damages and paralyzes its prey (30-foot cone, once every 2d4 rounds, damage 2d4 sonic plus paralysis for 1d4+1 rounds, Fortitude DC 11 halves damage and negates paralysis). This is a sonic mind-affecting ability. A creature that successfully saves cannot be affected again by the same nycter's hunting cry for 24 hours. The save DC is Constitution-based.