# Nycter >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >scimitar: 1d4 (18–20/×2) > >Melee/Ranged: +3/+6 > >Secondary: -2/+1 > >Multiattack: +1/+4 > >M/R_PA: +3/+6 > >2nd/PA: -2/+1 > >MA_PA: +1/+4 > >Itterative: 1 > > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0 > > xDCs:: Str: 10; Dex: 13; Con: 11; Int: 11; Wis: 12; Cha: 10 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Nycter</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Small Monstrous Humanoid **Init** +2 **Senses** blindsense 60 ft., darkvision 60 ft.; **Perception** +9 #### defense **AC** 16, 13 touch, 14 flat-footed (+2 Dex, +3 natural, +1 size) **hp** 15 (3d10) **Fort** +1, **Refl** +5, **Will** +4 **Feint** 16, **Demoralize** 14 **Weakness** vulnerable to sonic #### offense **Speed** 20 ft., fly 40 ft. (good) **Melee** +1 scimitar +8/+3 (1d4+1/18-20) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** hunting cry #### statistics **Str** 9, **Dex** 15, **Con** 11, **Int** 10, **Wis** 12, **Cha** 8 **BAB** +3, **CMB** +1, **CMD** 13, **TA** +3, **RTA** +6 **Feats** [[Alertness]], [[Weapon Finesse]] **Skills** Fly +14, Intimidate +5, Perception +9, Sense Motive +6 **Languages** #### special abilities ### Hunting Cry (Su) A nycter can emit a high, piercing shriek that damages and paralyzes its prey (30-foot cone, once every 2d4 rounds, damage 2d4 sonic plus paralysis for 1d4+1 rounds, Fortitude DC 11 halves damage and negates paralysis). This is a sonic mind-affecting ability. A creature that successfully saves cannot be affected again by the same nycter's hunting cry for 24 hours. The save DC is Constitution-based.