# Nuckalavee
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >greataxe: 3d6 (×3)
> >claws: 1d6 (×2)
> >Melee/Ranged: +14/+12
> >Secondary: +9/+7
> >Multiattack: +12/+10
> >M/R_PA: +11/+9
> >2nd/PA: +6/+4
> >MA_PA: +9/+7
> >Itterative: 3
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +10; StrPA2H: +15; StrPAOH: +5
> > xDCs:: Str: 19; Dex: 17; Con: 18; Int: 14; Wis: 15; Cha: 17
> > xFeat:: 4/6 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Nuckalavee</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Dragon #343</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Large Monstrous Humanoid (aquatic)
**Init** +2
**Perception** +18
**Aura** fear (DC 17 Will, 60 ft., 11 rounds)
#### defense
**AC** 16, 11 touch, 14 flat-footed (+2 Dex, +5 natural, -1 size)
**hp** 88 (11d10+33); fast healing 5
**Fort** +6, **Refl** +9, **Will** +7
**Feint** 21, **Demoralize** 21
**SR** 17
**Immune** poison; **Resist** fire 30
#### offense
**Speed** 40 ft., swim 40 ft.
**Melee** +2 greataxe +21/+16/+11 (3d6+9/x3), 2 claws +15 (1d6+2 plus bleeding wounds and grab)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** death aura, fear aura, undead sympathy, water limitation
#### statistics
**Str** 18, **Dex** 14, **Con** 17, **Int** 8, **Wis** 10, **Cha** 15
**BAB** +11, **CMB** +13, **CMD** 25, **TA** +14, **RTA** +12
**Feats** [[Alertness]], [[Power Attack]], [[Stealthy]], [[Weapon Focus]] (claw)
**Skills** Perception +18, Stealth +18, Swim +26
**Languages**
#### special abilities
### Death Aura (Su)
A nuckalavee's death aura deals 1 point of damage per round to all animals and vermin of Tiny or smaller size within 120 feet. The nuckalavee cannot suppress this effect.
### Fear Aura (Su)
A nuckalavee's fear aura affects all creatures within 60 feet as a fear spell (DC 17 Will negates). It cannot suppress this effect. Other nuckalavees are immune to this ability. The DC is Charisma-based.
### Undead Sympathy (Ex)
A nuckalavee's loathing of all life pervades every fiber of its being and its aura. Non-intelligent undead respond to a nuckalavee as if it were undead (not attacking unless commanded to do so). Intelligent undead tolerate nuckalavees and sometimes ally with them.
### Water Limitation (Ex)
Although aquatic creatures, nuckalavees are native to the sea and cannot willingly enter fresh water. They can be physically moved or magically compelled to enter such water but never do so under their own volition.