# No Oni, Yattoko >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >club: 2d6 (×2) > >Melee/Ranged: +18/+17 > >Secondary: +13/+12 > >Multiattack: +16/+15 > >M/R_PA: +14/+13 > >2nd/PA: +9/+8 > >MA_PA: +12/+11 > >Itterative: 3 > > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +14; StrPA2H: +21; StrPAOH: +7 > > xDCs:: Str: 23; Dex: 22; Con: 22; Int: 19; Wis: 19; Cha: 20 > > xFeat:: 5/7 (2) > > xClasSkil:: Acrobatics, Bluff, Climb, Diplomacy, Intimidate, Perception, Sense Motive, Stealth > > SaveDiff:: +/- 5 > > xLang:: 0/2 (2) <div class="grid-container"><div class="MON">Yattoko No Oni</div> <div class="CR">CR 14 (38,400 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Outsider (evil, giant, shadowlands) **Init** +5 **Senses** tremorsense 60 ft.; **Perception** +19 **Aura** fear (DC 20 Will, 30 ft.) #### defense **AC** 20, 13 touch, 15 flat-footed (+5 Dex, +7 natural, –2 size) **hp** 140 (14d10+70); regeneration 4 (jade or obsideon weapons, lawful or good weapons) **Fort** +9, **Refl** +14, **Will** +11 **Feint** 29, **Demoralize** 26 **DR** 15/jade #### offense **Speed** 30 ft., burrow 20 ft. **Melee** club +3 (1d4+1), bite -2 (1d4) **Space** 15 ft., **Reach** 15 ft. (0 ft. with bite) **Special Attacks** fear aura **Spell-Like Abilities** (CL 14th; Concentration +17) > **At will**— cloud of Taint, deeper darkness, desecrate, summon swarm > **3/day**— Tainted aura #### statistics **Str** 22, **Dex** 21, **Con** 20, **Int** 14, **Wis** 15, **Cha** 17 **BAB** +14, **CMB** +18, **CMD** 33, **TA** +18, **RTA** +17 **Feats** [[Cleave]], [[Combat Expertise]], [[Great Cleave]], [[Improved Sunder]], [[Power Attack]] **Skills** Acrobatics +19, Bluff +20, Climb +20, Diplomacy +17, Intimidate +17, Perception +19, Sense Motive +19, Stealth +18 **Languages** #### special abilities ### Fear Aura (Su) Oni are shrouded in a constant aura of terror and evil. Creatures within a 30-foot radius must succeed at a Will save (DC 20) or become shaken. Shaken creatures suffer a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws.