# No Oni, Yattoko
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >club: 2d6 (×2)
> >Melee/Ranged: +18/+17
> >Secondary: +13/+12
> >Multiattack: +16/+15
> >M/R_PA: +14/+13
> >2nd/PA: +9/+8
> >MA_PA: +12/+11
> >Itterative: 3
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +14; StrPA2H: +21; StrPAOH: +7
> > xDCs:: Str: 23; Dex: 22; Con: 22; Int: 19; Wis: 19; Cha: 20
> > xFeat:: 5/7 (2)
> > xClasSkil:: Acrobatics, Bluff, Climb, Diplomacy, Intimidate, Perception, Sense Motive, Stealth
> > SaveDiff:: +/- 5
> > xLang:: 0/2 (2)
<div class="grid-container"><div class="MON">Yattoko No Oni</div>
<div class="CR">CR 14 (38,400 XP)</div>
<div class="SOU">Oriental Adventures</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Huge Outsider (evil, giant, shadowlands)
**Init** +5
**Senses** tremorsense 60 ft.; **Perception** +19
**Aura** fear (DC 20 Will, 30 ft.)
#### defense
**AC** 20, 13 touch, 15 flat-footed (+5 Dex, +7 natural, –2 size)
**hp** 140 (14d10+70); regeneration 4 (jade or obsideon weapons, lawful or good weapons)
**Fort** +9, **Refl** +14, **Will** +11
**Feint** 29, **Demoralize** 26
**DR** 15/jade
#### offense
**Speed** 30 ft., burrow 20 ft.
**Melee** club +3 (1d4+1), bite -2 (1d4)
**Space** 15 ft., **Reach** 15 ft. (0 ft. with bite)
**Special Attacks** fear aura
**Spell-Like Abilities** (CL 14th; Concentration +17)
> **At will**— cloud of Taint, deeper darkness, desecrate, summon swarm
> **3/day**— Tainted aura
#### statistics
**Str** 22, **Dex** 21, **Con** 20, **Int** 14, **Wis** 15, **Cha** 17
**BAB** +14, **CMB** +18, **CMD** 33, **TA** +18, **RTA** +17
**Feats** [[Cleave]], [[Combat Expertise]], [[Great Cleave]], [[Improved Sunder]], [[Power Attack]]
**Skills** Acrobatics +19, Bluff +20, Climb +20, Diplomacy +17, Intimidate +17, Perception +19, Sense Motive +19, Stealth +18
**Languages**
#### special abilities
### Fear Aura (Su)
Oni are shrouded in a constant aura of terror and evil. Creatures within a 30-foot radius must succeed at a Will save (DC 20) or become shaken. Shaken creatures suffer a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws.