# No Oni, Sanru
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d4 (×2)
> >Melee/Ranged: +8/+9
> >Secondary: +3/+4
> >Multiattack: +6/+7
> >M/R_PA: +6/+7
> >2nd/PA: +1/+2
> >MA_PA: +4/+5
> >Itterative: 2
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +6; StrPA2H: +9; StrPAOH: +3
> > xDCs:: Str: 15; Dex: 16; Con: 17; Int: 14; Wis: 15; Cha: 16
> > xFeat:: 3/3 (0)
> > xClasSkil:: Acrobatics, Bluff, Diplomacy, Fly, Perception, Stealth, Survival
> > SaveDiff:: +/- 3
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Sanru No Oni</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Oriental Adventures</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (evil, giant, shadowlands)
**Init** +3
**Perception** +13
#### defense
**AC** 16, 13 touch, 13 flat-footed (+3 Dex, +3 natural)
**hp** 54 (6d10+24); regeneration 2 (jade or obsideon weapons, lawful or good weapons)
**Fort** +6, **Refl** +8, **Will** +7
**Feint** 18, **Demoralize** 18
**DR** 10/jade
#### offense
**Speed** 30 ft., fly 40 ft. (poor)
**Melee** 2 slams +8 (1d3+2)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** fear aura
#### statistics
**Str** 14, **Dex** 17, **Con** 18, **Int** 13, **Wis** 15, **Cha** 16
**BAB** +6, **CMB** +6, **CMD** 19, **TA** +8, **RTA** +9
**Feats** [[Alertness]], [[Flyby Attack]], [[Power Attack]]
**Skills** Acrobatics +9, Bluff +12, Diplomacy +9, Fly +8, Perception +13, Stealth +12, Survival +8
**Languages**
#### special abilities
### Fear Aura (Su)
Oni are shrouded in a constant aura of terror and evil. Creatures within a 30-foot radius must succeed an Will save (DC 16) or become shaken. Shaken creatures suffer a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws.