# No Oni, Sanru >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d4 (×2) > >Melee/Ranged: +8/+9 > >Secondary: +3/+4 > >Multiattack: +6/+7 > >M/R_PA: +6/+7 > >2nd/PA: +1/+2 > >MA_PA: +4/+5 > >Itterative: 2 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +6; StrPA2H: +9; StrPAOH: +3 > > xDCs:: Str: 15; Dex: 16; Con: 17; Int: 14; Wis: 15; Cha: 16 > > xFeat:: 3/3 (0) > > xClasSkil:: Acrobatics, Bluff, Diplomacy, Fly, Perception, Stealth, Survival > > SaveDiff:: +/- 3 > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Sanru No Oni</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Outsider (evil, giant, shadowlands) **Init** +3 **Perception** +13 #### defense **AC** 16, 13 touch, 13 flat-footed (+3 Dex, +3 natural) **hp** 54 (6d10+24); regeneration 2 (jade or obsideon weapons, lawful or good weapons) **Fort** +6, **Refl** +8, **Will** +7 **Feint** 18, **Demoralize** 18 **DR** 10/jade #### offense **Speed** 30 ft., fly 40 ft. (poor) **Melee** 2 slams +8 (1d3+2) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** fear aura #### statistics **Str** 14, **Dex** 17, **Con** 18, **Int** 13, **Wis** 15, **Cha** 16 **BAB** +6, **CMB** +6, **CMD** 19, **TA** +8, **RTA** +9 **Feats** [[Alertness]], [[Flyby Attack]], [[Power Attack]] **Skills** Acrobatics +9, Bluff +12, Diplomacy +9, Fly +8, Perception +13, Stealth +12, Survival +8 **Languages** #### special abilities ### Fear Aura (Su) Oni are shrouded in a constant aura of terror and evil. Creatures within a 30-foot radius must succeed an Will save (DC 16) or become shaken. Shaken creatures suffer a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws.