# No Oni, Byoki >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >Melee/Ranged: +16/+15 > >Secondary: +11/+10 > >Multiattack: +14/+13 > >M/R_PA: +12/+11 > >2nd/PA: +7/+6 > >MA_PA: +10/+9 > >Itterative: 3 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +12; StrPA2H: +18; StrPAOH: +6 > > xDCs:: Str: 20; Dex: 19; Con: 20; Int: 17; Wis: 18; Cha: 17 > > xFeat:: 5/7 (2) > > xClasSkil:: Acrobatics, Climb, Diplomacy, Intimidate, Perception, Sense Motive, Survival > > SaveDiff:: +/- 4 > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Byoki No Oni</div> <div class="CR">CR 15 (51,200 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Outsider (evil, giant, shadowlands) **Init** +3 **Perception** +18 **Aura** nauseating stench (DC 20 Fortitude, 10 ft.) #### defense **AC** 16, 12 touch, 13 flat-footed (+3 Dex, +4 natural, –1 size) **hp** 117 (13d10+52); regeneration 3 (jade or obsideon weapons, lawful or good weapons) **Fort** +10, **Refl** +11, **Will** +10 **Feint** 28, **Demoralize** 25 **DR** 15/jade #### offense **Speed** 40 ft. **Melee** 2 claws +15 (1d6+5) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** disease, fear aura, infection, stench **Spell-Like Abilities** (CL 13th; Concentration +14) > **At will**— cloudkill, cloud of Tainit, contagion, deeper darkness, desecrate, stinking cloud > **3/day**— Tainted aura #### statistics **Str** 19, **Dex** 17, **Con** 19, **Int** 12, **Wis** 14, **Cha** 12 **BAB** +13, **CMB** +14, **CMD** 27, **TA** +16, **RTA** +15 **Feats** [[Cleave]], [[Great Cleave]], [[Great Fortitude]], [[Improved Bull Rush]], [[Power Attack]] **Skills** Acrobatics +16 (+4 when jumping), Climb +17, Diplomacy +14, Intimidate +14, Perception +18, Sense Motive +18, Survival +15 **Languages** #### special abilities ### Disease (Ex) Zombie Plague (Ex) Claw—Injury; save Fort DC 20, onset 1 day, frequency 1/day, effect 1d4 Con damage and 1d4 Int damage, cure 2 consecutive saves. A character who dies from zombie plague immediately rises as a plague zombie. ### Fear Aura (Su) Oni are shrouded in a constant aura of terror and evil. Creatures within a 30-foot radius must succeed at a Will save (DC 17) or become shaken. Shaken creatures suffer a –2 morale penalty on attack rolls, weapon damage rolls, and saving throws. ### Infection (Ex) In addition to transmitting zombie plague with its attacks, the byoki no oni can infect nearby characters when it is struck in combat. Whenever the oni suffers damage (higher than its damage reduction), all characters within 5 feet of the oni must succeed at Reflex saving throws (DC 10 + the damage actually dealt to the oni, after damage reduction) or risk infection. Characters who fail the Reflex save must make Fortitude saves against the disease as described above. ### Stench (Ex) Any creature within 10 feet of a byoki no oni must make a successful Fortitude save (DC 20) or become nauseated. Nauseated creatures are unable to attack, cast spells, concentrate on spells, or do anything else requiring attention. The only action such a character can take is a single move (or move-equivalent) action per turn.