# Neogi Spawn >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d3 (×2) > >claws: 1d2 (×2) > >Melee/Ranged: -2/+5 > >Secondary: -7/+0 > >Multiattack: -4/+3 > >M/R_PA: -2/+5 > >2nd/PA: -7/+0 > >MA_PA: -4/+3 > >Itterative: 1 > > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2 > > xDCs:: Str: 6; Dex: 13; Con: 8; Int: 6; Wis: 10; Cha: 6 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Neogi Spawn</div> <div class="CR">CR 1/3 (135 XP)</div> <div class="SOU">Lords of Madness</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Tiny Aberration **Init** +3 **Senses** darkvision 60 ft., scent; **Perception** +0 #### defense **AC** 16, 15 touch, 13 flat-footed (+3 Dex, +1 natural, +2 size) **hp** 2 (1d8-2) **Fort** -2, **Refl** +3, **Will** +2 **Feint** 10, **Demoralize** 11 #### offense **Speed** 20 ft., climb 20 ft. **Melee** bite +7 (1d4-2 plus poison), 2 claws +7 (1d3-2) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** poison #### statistics **Str** 3, **Dex** 17, **Con** 7, **Int** 3, **Wis** 10, **Cha** 2 **BAB** +0, **CMB** -6, **CMD** 7, **TA** -2, **RTA** +5 **Skills** Perception +0, Stealth +11 **Languages** #### special abilities ### Poison (Ex) Bite—Injury; save Fort DC 8; frequency 1/round for 6 rounds; effect 1d2 Wisdom damage; cure 1 save. The DC save is Constitution-based.