# Neogi Spawn
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d3 (×2)
> >claws: 1d2 (×2)
> >Melee/Ranged: -2/+5
> >Secondary: -7/+0
> >Multiattack: -4/+3
> >M/R_PA: -2/+5
> >2nd/PA: -7/+0
> >MA_PA: -4/+3
> >Itterative: 1
> > xDmg:: Str: -4; Str2: -6; StrOH: -2; StrPA: -4; StrPA2H: -6; StrPAOH: -2
> > xDCs:: Str: 6; Dex: 13; Con: 8; Int: 6; Wis: 10; Cha: 6
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Neogi Spawn</div>
<div class="CR">CR 1/3 (135 XP)</div>
<div class="SOU">Lords of Madness</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Tiny Aberration
**Init** +3
**Senses** darkvision 60 ft., scent; **Perception** +0
#### defense
**AC** 16, 15 touch, 13 flat-footed (+3 Dex, +1 natural, +2 size)
**hp** 2 (1d8-2)
**Fort** -2, **Refl** +3, **Will** +2
**Feint** 10, **Demoralize** 11
#### offense
**Speed** 20 ft., climb 20 ft.
**Melee** bite +7 (1d4-2 plus poison), 2 claws +7 (1d3-2)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** poison
#### statistics
**Str** 3, **Dex** 17, **Con** 7, **Int** 3, **Wis** 10, **Cha** 2
**BAB** +0, **CMB** -6, **CMD** 7, **TA** -2, **RTA** +5
**Skills** Perception +0, Stealth +11
**Languages**
#### special abilities
### Poison (Ex)
Bite—Injury; save Fort DC 8; frequency 1/round for 6 rounds; effect 1d2 Wisdom damage; cure 1 save. The DC save is Constitution-based.