# Neogi, Great Old Master >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >tentacle: 1d8 (×2) > >bite: 2d6 (×2) > >Melee/Ranged: +9/+4 > >Secondary: +4/-1 > >Multiattack: +7/+2 > >M/R_PA: +7/+2 > >2nd/PA: +2/-3 > >MA_PA: +5/+0 > >Itterative: 2 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +8; StrPA2H: +12; StrPAOH: +4 > > xDCs:: Str: 19; Dex: 14; Con: 17; Int: 12; Wis: 17; Cha: 16 > > xFeat:: 4/5 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Great Old Master Neogi</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Lords of Madness</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Aberration (neogi?) **Init** -1 **Senses** darkvision 60 ft.; **Perception** +2 #### defense **AC** 13, 7 touch, 14 flat-footed (-1 Dex, +6 natural, -2 size) **hp** 70 (10d8+30) **Fort** +7, **Refl** +2, **Will** +9 **Feint** 19, **Demoralize** 22 #### offense **Speed** 20 ft., climb 10 ft. **Melee** 2 tentacle +5 (1d6 plus grab), bite +5 (1d4) **Space** 15 ft., **Reach** 10 ft. **Special Attacks** poison, spit spawn #### statistics **Str** 19, **Dex** 8, **Con** 14, **Int** 4, **Wis** 15, **Cha** 13 **BAB** +7, **CMB** +11, **CMD** 20, **TA** +9, **RTA** +4 **Feats** [[Cleave]], [[Great Fortitude]], [[Power Attack]], [[Toughness]] **Skills** Climb +25, Perception +2 **Languages** #### special abilities ### Poison (Ex) Bite—Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1 Dexterity and Wisdom damage; cure 1 save. The DC save is Constitution-based. ### Spit Spawn (Ex) As a standard action, a great old master can spit out 2d4 neogi spawn, which can attack the moment they land. The great old master can place the spawn anywhere within a range of 30 feet, but no two spawn can land more than 10 feet apart. Also, when a great old master takes damage, it can release 2d4 spawn. This version of the spit spawn ability is usable once per round as a free action