# Neogi, Great Old Master
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >tentacle: 1d8 (×2)
> >bite: 2d6 (×2)
> >Melee/Ranged: +9/+4
> >Secondary: +4/-1
> >Multiattack: +7/+2
> >M/R_PA: +7/+2
> >2nd/PA: +2/-3
> >MA_PA: +5/+0
> >Itterative: 2
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +8; StrPA2H: +12; StrPAOH: +4
> > xDCs:: Str: 19; Dex: 14; Con: 17; Int: 12; Wis: 17; Cha: 16
> > xFeat:: 4/5 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Great Old Master Neogi</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Lords of Madness</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Huge Aberration (neogi?)
**Init** -1
**Senses** darkvision 60 ft.; **Perception** +2
#### defense
**AC** 13, 7 touch, 14 flat-footed (-1 Dex, +6 natural, -2 size)
**hp** 70 (10d8+30)
**Fort** +7, **Refl** +2, **Will** +9
**Feint** 19, **Demoralize** 22
#### offense
**Speed** 20 ft., climb 10 ft.
**Melee** 2 tentacle +5 (1d6 plus grab), bite +5 (1d4)
**Space** 15 ft., **Reach** 10 ft.
**Special Attacks** poison, spit spawn
#### statistics
**Str** 19, **Dex** 8, **Con** 14, **Int** 4, **Wis** 15, **Cha** 13
**BAB** +7, **CMB** +11, **CMD** 20, **TA** +9, **RTA** +4
**Feats** [[Cleave]], [[Great Fortitude]], [[Power Attack]], [[Toughness]]
**Skills** Climb +25, Perception +2
**Languages**
#### special abilities
### Poison (Ex)
Bite—Injury; save Fort DC 17; frequency 1/round for 6 rounds; effect 1 Dexterity and Wisdom damage; cure 1 save. The DC save is Constitution-based.
### Spit Spawn (Ex)
As a standard action, a great old master can spit out 2d4 neogi spawn, which can attack the moment they land. The great old master can place the spawn anywhere within a range of 30 feet, but no two spawn can land more than 10 feet apart. Also, when a great old master takes damage, it can release 2d4 spawn. This version of the spit spawn ability is usable once per round as a free action