# Necrothane
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >Melee/Ranged: +18/+17
> >Secondary: +13/+12
> >Multiattack: +16/+15
> >M/R_PA: +18/+17
> >2nd/PA: +13/+12
> >MA_PA: +16/+15
> >Itterative: 3
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 23; Dex: 22; Con: 24; Int: 21; Wis: 22; Cha: 24
> > xFeat:: 7/10 (3)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Necrothane</div>
<div class="CR">CR 12 (19,200 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Aberration
**Init** +2
**Senses** darkvision 60 ft.; **Perception** +25
#### defense
**AC** 29, 12 touch, 27 flat-footed (+9 armor, +2 Dex, +7 natural, +1 shield)
**hp** 160 (20d8+80)
**Fort** +12, **Refl** +8, **Will** +14
**Feint** 32, **Demoralize** 32
**Immune** energy drain
#### offense
**Speed** 30 ft. (20 ft. in armor), climb 20 ft. (15 ft. in armor)
**Melee** 2 claws +3 (1d4+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** cleaver mastery, create spawn, drain unlife, energy drain immunity, rebuke undead, wound rot
#### statistics
**Str** 17, **Dex** 15, **Con** 19, **Int** 12, **Wis** 14, **Cha** 18
**BAB** +15, **CMB** +18, **CMD** 30, **TA** +18, **RTA** +17
**Feats** [[Combat Expertise]], [[Extra Turning]], [[Great Fortitude]], [[Improved Initiative]], [[Improved Natural Attack]], [[Two-Weapon Fighting]], [[Weapon Focus]] (handaxe)
**Skills** Climb +34, Diplomacy +24, Knowledge (dungeoneering) +21, Perception +25, Sense Motive +22
**Languages**
#### special abilities
### Cleaver Mastery (Ex)
A necrothane's cleavers are effectively +1 handaxes— except that in a necrothane's hands, these cleavers deal ×4 damage on a successful critical hit.
### Create Spawn (Su)
A creature slain by a necrothane's wound rot ability risea a zombie in 1d4 rounds. Spawned zombies are under control of the necrothan that creatred them until its death, at which point they become uncontrolled.
### Drain Unlife (Su)
Any time a necrothane damages an undead creature with one of its cleaver attacks, it heals a number of hit points equal to the damage dealt.
### Energy Drain Immunity (Su)
Necrothanes are immune to energy drain attacks.
### Rebuke Undead (Su)
A necrothane can rebuke undead as an evil cleric of 20th level. The creature can control any undead of 10 Hit Dice or less when it successfully affects the undead with its rebuke ability, and it can command up to 20 Hit Dice worth of undead at any one time.
### Wound Rot (Su)
Any time a necrothane damages a living creature with one of its cleavers in melee it can immediately make a touch attack with one of its black, cancerous tongues (attack bonus +18). If the touch attack succeeds, the target takes 1 point of Constitution damage and becomes vulnerable to the necrothane's animate dead ability. Creatures immune to ability damage are immune to this special attack.