# Nashrou >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d6 (×2) > >Melee/Ranged: +5/+5 > >Secondary: +0/+0 > >Multiattack: +3/+3 > >M/R_PA: +5/+5 > >2nd/PA: +0/+0 > >MA_PA: +3/+3 > >Itterative: 1 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 14; Dex: 14; Con: 18; Int: 8; Wis: 12; Cha: 11 > > xFeat:: 2/2 (0) > > xClasSkil:: Perception, Sense Motive, Survival > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Nashrou</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Monster Manual 4</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Large Outsider (chaotic, evil) **Init** +6 **Senses** darkvision 60 ft., scent; **Perception** +0 #### defense **AC** 15, 11 touch, 13 flat-footed (+2 Dex, +4 natural, –1 size) **hp** 44 (4d10+24) **Fort** +7, **Refl** +6, **Will** +4 **Feint** 17, **Demoralize** 14 **DR** 5/cold iron or good **Weakness** vulnerable to critical hits #### offense **Speed** 50 ft. **Melee** 2 slams +5 (1d6+2) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** vulnerability to criticals #### statistics **Str** 15, **Dex** 14, **Con** 22, **Int** 2, **Wis** 11, **Cha** 8 **BAB** +4, **CMB** +7, **CMD** 19, **TA** +5, **RTA** +5 **Feats** [[Improved Initiative]], [[Multiattack]] **Skills** Perception +0, Sense Motive +7, Survival +4 **Languages** #### special abilities ### Vulnerability to Criticals (Ex) A nashrou has a unique weakness that can allow a clever or lucky opponent to slay it in a single blow. A successful critical hit instantly reduces the creature to -10 hit points; no saving throw or damage reduction applies. The attack must deal sufficient damage to overcome the nashrou's damage reduction. Nashrous are vicious, animalistic predators that roam the blasted volcanic plains of the Abyss. Reaving claws extend in four directions from a nashrou's central body, and many legs propel it rapidly across the ground. Nashrous are swift, tireless hunters that have been known to pursue prey for days or even weeks. Occasionally, their tenacity is such that they will follow prey through a portal to another plane.