# Naga, Bone >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >Melee/Ranged: +7/+7 > >Secondary: +2/+2 > >Multiattack: +5/+5 > >M/R_PA: +7/+7 > >2nd/PA: +2/+2 > >MA_PA: +5/+5 > >Itterative: 2 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 16; Dex: 16; Con: 14; Int: 17; Wis: 16; Cha: 18 > > xFeat:: 5/5 (0) > > > > > > xLang:: 0/3 (3) <div class="grid-container"><div class="MON">Bone Naga</div> <div class="CR">CR 15 (51,200 XP)</div> <div class="SOU">Serpent Kingdoms</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Large Undead (augmentedaberration) **Init** +6 **Senses** darkvision 60 ft.; **Perception** +16 #### defense **AC** 17, 11 touch, 15 flat-footed (+2 Dex, +6 natural, -1 size) **hp** 72 (9d8+36) **Fort** +7, **Refl** +7, **Will** +8; +2 vs. charm **Feint** 26, **Demoralize** 21 **DR** 5/bludgeoning; **SR** 26 **Immune** cold, poison #### offense **Speed** 40 ft. **Melee** bite +4 (1d8+3) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** detect thoughts, guarded thoughts, poison #### statistics **Str** 14, **Dex** 15, **Con** —, **Int** 16, **Wis** 15, **Cha** 18 **BAB** +6, **CMB** +9, **CMD** 21, **TA** +7, **RTA** +7 **Skills** Bluff +13, Diplomacy +13, Disguise +16, Intimidate +16, Knowledge (arcana) +15, Perception +16, Sense Motive +16 **Languages** #### special abilities ### Detect Thoughts (Su) The bone naga can continuously use detect thoughts as the spell (caster level 9th; Will DC 17 negates). This ability is always active. ### Guarded Thoughts (Ex) The bone naga is immune to any form of mind reading. ### Poison (Ex) Bite—Injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d2 Strength, Constution; cure 1 save. The DC save is Constitution-based. Poison (Ex): Sting—Injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d4 Constution; cure 1 save. The DC save is Constitution-based.