# Naga, Bone
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d8 (×2)
> >Melee/Ranged: +7/+7
> >Secondary: +2/+2
> >Multiattack: +5/+5
> >M/R_PA: +7/+7
> >2nd/PA: +2/+2
> >MA_PA: +5/+5
> >Itterative: 2
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 16; Dex: 16; Con: 14; Int: 17; Wis: 16; Cha: 18
> > xFeat:: 5/5 (0)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Bone Naga</div>
<div class="CR">CR 15 (51,200 XP)</div>
<div class="SOU">Serpent Kingdoms</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Large Undead (augmentedaberration)
**Init** +6
**Senses** darkvision 60 ft.; **Perception** +16
#### defense
**AC** 17, 11 touch, 15 flat-footed (+2 Dex, +6 natural, -1 size)
**hp** 72 (9d8+36)
**Fort** +7, **Refl** +7, **Will** +8; +2 vs. charm
**Feint** 26, **Demoralize** 21
**DR** 5/bludgeoning; **SR** 26
**Immune** cold, poison
#### offense
**Speed** 40 ft.
**Melee** bite +4 (1d8+3)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** detect thoughts, guarded thoughts, poison
#### statistics
**Str** 14, **Dex** 15, **Con** —, **Int** 16, **Wis** 15, **Cha** 18
**BAB** +6, **CMB** +9, **CMD** 21, **TA** +7, **RTA** +7
**Skills** Bluff +13, Diplomacy +13, Disguise +16, Intimidate +16, Knowledge (arcana) +15, Perception +16, Sense Motive +16
**Languages**
#### special abilities
### Detect Thoughts (Su)
The bone naga can continuously use detect thoughts as the spell (caster level 9th; Will DC 17 negates). This ability is always active.
### Guarded Thoughts (Ex)
The bone naga is immune to any form of mind reading.
### Poison (Ex)
Bite—Injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d2 Strength, Constution; cure 1 save. The DC save is Constitution-based. Poison (Ex): Sting—Injury; save Fort DC 14; frequency 1/round for 6 rounds; effect 1d4 Constution; cure 1 save. The DC save is Constitution-based.