# Mindstealer Master
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >khopesh: 2d6 (19-20/×2)
> >drainMelee/Ranged: +18/+17
> >Secondary: +13/+12
> >Multiattack: +16/+15
> >M/R_PA: +18/+17
> >2nd/PA: +13/+12
> >MA_PA: +16/+15
> >Itterative: 3
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 24; Dex: 23; Con: 23; Int: 27; Wis: 23; Cha: 25
> > xFeat:: 7/10 (3)
> >
> >
> > xLang:: 0/7 (7)
<div class="grid-container"><div class="MON">Mindstealer Master</div>
<div class="CR">CR 20 (307,200 XP)</div>
<div class="SOU">Web</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Aberration
**Init** +3
**Senses** darkvision 60 ft.; **Perception** +7
#### defense
**AC** 20, 12 touch, 17 flat-footed (+3 Dex, +8 natural, -1 size)
**hp** 140 (20d8+60)
**Fort** +9, **Refl** +9, **Will** +15
**Feint** 28, **Demoralize** 33
#### offense
**Speed** 40 ft.
**Melee** +1 khopesh +9 (1d8+3/19-20)
**Ranged** energy drain +17 touch (energy drain)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** create drones, drone drain, energy drain
#### statistics
**Str** 18, **Dex** 16, **Con** 16, **Int** 25, **Wis** 16, **Cha** 20
**BAB** +15, **CMB** +20, **CMD** 33, **TA** +18, **RTA** +17
**Feats** [[Alertness]], [[Blind-fight]], [[Combat Reflexes]], [[Dodge]], [[Mobility]], [[Point Blank Shot]], [[Shot on the Run]]
**Skills** Appraise +27, Bluff +25, Climb +27, Disguise +25, Heal +23, Knowledge (arcana) +27, Knowledge (dungeoneering) +27, Knowledge (geography) +27, Knowledge (history) +27, Knowledge (nature) +27, Knowledge (religion) +27, Perception +7
**Languages**
#### special abilities
### Create Drones (Ex)
A mindstealer master can create mindstealer drones. This process takes 24 hours as the master creature separates a part of itself to make the material for the drone creature. It can have up to 1 drones per Hit Die at a time.
### Drone Drain (Su)
A mindstealer master can absorb a drone into its body and then absorb all the drone's stolen memories (but not absorbed abilities). This process takes 1 minute and returns the drone to its base state. Masters do not gain class levels or class abilities from this drain; they gain only memories.
### Energy Drain (Su)
A mindstealer master inflicts two negative levels on a target within 30 ft. on a successful ranged touch attack. The master gains 5 temporary hit points per negative level inflicted. Unlike the drones, the master creature does not gain any other benefit from inflicting negative levels. It can use its energy drain ability once per round. The save DC to remove a negative level is 25. The save DC is Constitution-based.