# Marzanna (Ice Hag)
>[!rimg]+
> ![[Placeholder2.png]]
*Dressed in tattered white furs, this horrible old woman has icy white skin and talonlike hands. Her face is hideously ugly, and her bright blue eyes gleam with malice.*
<div class="grid-container"><div class="MON">Marzanna</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Frostburn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Monstrous Humanoid (cold)
**Init** +1
**Senses** darkvision 90 ft.; **Perception** +14
#### defense
**AC** 20, 11 touch, 19 flat-footed (+1 Dex, +9 natural)
**hp** 60 (8d10+16)
**Fort** +6, **Refl** +7, **Will** +7
**Feint** 21, **Demoralize** 19
**DR** 10/magic; **SR** 17
**Immune** cold
**Weakness** vulnerable to fire
#### offense
**Speed** 30 ft., swim 30 ft.
**Melee** 2 claws +13 (1d4+5)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** dreadful eye, rend (2 claws, 2d4+7)
**Spell-Like Abilities** (CL 8th, Concentration +9)
> **At will**— _dancing lights_, _ghost sound_, _obscuring snow_, _pass without trace_, _ray of frost_
> **3/day**— _alter self_, _bestow curse_, _numbing sphere_, _wall of ice_
> **1/day**— _ice storm_
> **1/week**— _control weather_, _nightmare_
#### statistics
**Str** 21, **Dex** 12, **Con** 14, **Int** 14, **Wis** 13, **Cha** 13
**BAB** +8, **CMB** +13, **CMD** 24, **TA** +13, **RTA** +9
**Feats** [[Alertness]], [[Blind-fight]], [[Combat Casting]], [[Great Fortitude]]
**Skills** Knowledge (history) +10, Perception +14, Sense Motive +11, Stealth +12, Survival +12, Swim +24
**Languages** Aklo, Common, Giant
#### special abilities
### Dreadful Eye (Su)
Three times per day as a swift action, a marzanna can cast her dire gaze upon any single creature within 30 feet. The target must succeed on a DC 15 Will save or become panicked for 10 rounds. Creatures that are panicked by a marzanna's dreadful eye must succeed on a DC 15 Fortitude save or die from fright. This is a mind-affecting fear effect. The save DC is Charisma-based.
#### tactics
A marzanna prefers not to fight if she can convince others to give up without a fight, or if she can convince others to do her fighting for her.
#### ecology
**Terrain** Cold forests
**Organization** Solitary or covey (3 marzannas plus 1–8 ogres and 1–3 frost giants)
**Treasure** Standard
**Advancement** By character class