# Marzanna (Ice Hag) >[!rimg]+ > ![[Placeholder2.png]] *Dressed in tattered white furs, this horrible old woman has icy white skin and talonlike hands. Her face is hideously ugly, and her bright blue eyes gleam with malice.* <div class="grid-container"><div class="MON">Marzanna</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Frostburn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Monstrous Humanoid (cold) **Init** +1 **Senses** darkvision 90 ft.; **Perception** +14 #### defense **AC** 20, 11 touch, 19 flat-footed (+1 Dex, +9 natural) **hp** 60 (8d10+16) **Fort** +6, **Refl** +7, **Will** +7 **Feint** 21, **Demoralize** 19 **DR** 10/magic; **SR** 17 **Immune** cold **Weakness** vulnerable to fire #### offense **Speed** 30 ft., swim 30 ft. **Melee** 2 claws +13 (1d4+5) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** dreadful eye, rend (2 claws, 2d4+7) **Spell-Like Abilities** (CL 8th, Concentration +9) > **At will**— _dancing lights_, _ghost sound_, _obscuring snow_, _pass without trace_, _ray of frost_ > **3/day**— _alter self_, _bestow curse_, _numbing sphere_, _wall of ice_ > **1/day**— _ice storm_ > **1/week**— _control weather_, _nightmare_ #### statistics **Str** 21, **Dex** 12, **Con** 14, **Int** 14, **Wis** 13, **Cha** 13 **BAB** +8, **CMB** +13, **CMD** 24, **TA** +13, **RTA** +9 **Feats** [[Alertness]], [[Blind-fight]], [[Combat Casting]], [[Great Fortitude]] **Skills** Knowledge (history) +10, Perception +14, Sense Motive +11, Stealth +12, Survival +12, Swim +24 **Languages** Aklo, Common, Giant #### special abilities ### Dreadful Eye (Su) Three times per day as a swift action, a marzanna can cast her dire gaze upon any single creature within 30 feet. The target must succeed on a DC 15 Will save or become panicked for 10 rounds. Creatures that are panicked by a marzanna's dreadful eye must succeed on a DC 15 Fortitude save or die from fright. This is a mind-affecting fear effect. The save DC is Charisma-based. #### tactics A marzanna prefers not to fight if she can convince others to give up without a fight, or if she can convince others to do her fighting for her. #### ecology **Terrain** Cold forests **Organization** Solitary or covey (3 marzannas plus 1–8 ogres and 1–3 frost giants) **Treasure** Standard **Advancement** By character class