# Marruspawn, Marruspawn Abomination >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >staffMelee/Ranged: +32/+24 > >Secondary: +27/+19 > >Multiattack: +30/+22 > >M/R_PA: +26/+18 > >2nd/PA: +21/+13 > >MA_PA: +24/+16 > >Itterative: 4 > > xDmg:: Str: +12; Str2: +18; StrOH: +6; StrPA: +24; StrPA2H: +36; StrPAOH: +12 > > xDCs:: Str: 32; Dex: 24; Con: 27; Int: 25; Wis: 29; Cha: 27 > > xFeat:: 7/10 (3) > > xClasSkil:: Acrobatics, Bluff, Climb, Craft, Diplomacy, Disguise, Heal, Knowledge (history), Perception, Survival, Swim > > SaveDiff:: +/- 6 > > xLang:: 0/5 (5) <div class="grid-container"><div class="MON">Marruspawn Abomination</div> <div class="CR">CR 19 (204,800 XP)</div> <div class="SOU">Sandstorm</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Medium Outsider (marruspawn, native) **Init** +4 **Senses** blindsight 120 ft., darkvision 120 ft.; **Perception** +32 #### defense **AC** 43, 24 touch, 29 flat-footed (+4 Dex, +10 insight, +19 natural) **hp** 240 (20d10+140); fast healing 15 **Fort** +13, **Refl** +16, **Will** +21 **Feint** 39, **Demoralize** 39 **DR** 10/magic and adamantine; **SR** 30 **Resist** cold 20 #### offense **Speed** 60 ft. **Melee** mwk staff +8/+3 (1d6) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** howl of fossilization, touch of the divine **Spell-Like Abilities** (CL 20th; Concentration +27) > **At will**— parching touch > **1/day**— symbol of thirst (DC 23) #### statistics **Str** 35, **Dex** 18, **Con** 24, **Int** 20, **Wis** 29, **Cha** 25 **BAB** +20, **CMB** +26, **CMD** 50, **TA** +32, **RTA** +24 **Feats** [[Blind-fight]], [[Cleave]], [[Improved Bull Rush]], [[Improved Sunder]], [[Multiattack]], [[Power Attack]], [[Quicken Spell-Like Ability (flesh to salt) **Skills** Acrobatics +24 (+12 when jumping), Bluff +30, Climb +32, Craft +28 (any one), Diplomacy +27, Disguise +27, Heal +29, Knowledge (history) +25, Perception +32, Survival +29, Swim +32 **Languages** #### special abilities ### Howl of Fossilization (Su) Once every 1d4 rounds, a marruspawn abomination can loose a fossilizing howl as a free action. All creatures within 30 feet must succeed on a DC 27 Fortitude save or become fossilized. This effect functions as the flesh to stone spell. The save DC is Charisma-based. Even a creature that makes its save is subject to the abomination's howl of fossilization ability in later rounds. ### Touch of the Divine (Ex) A marruspawn abomination has maximum hit points for each Hit Die.