# Marruspawn, Marruspawn Abomination
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >staffMelee/Ranged: +32/+24
> >Secondary: +27/+19
> >Multiattack: +30/+22
> >M/R_PA: +26/+18
> >2nd/PA: +21/+13
> >MA_PA: +24/+16
> >Itterative: 4
> > xDmg:: Str: +12; Str2: +18; StrOH: +6; StrPA: +24; StrPA2H: +36; StrPAOH: +12
> > xDCs:: Str: 32; Dex: 24; Con: 27; Int: 25; Wis: 29; Cha: 27
> > xFeat:: 7/10 (3)
> > xClasSkil:: Acrobatics, Bluff, Climb, Craft, Diplomacy, Disguise, Heal, Knowledge (history), Perception, Survival, Swim
> > SaveDiff:: +/- 6
> > xLang:: 0/5 (5)
<div class="grid-container"><div class="MON">Marruspawn Abomination</div>
<div class="CR">CR 19 (204,800 XP)</div>
<div class="SOU">Sandstorm</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Medium Outsider (marruspawn, native)
**Init** +4
**Senses** blindsight 120 ft., darkvision 120 ft.; **Perception** +32
#### defense
**AC** 43, 24 touch, 29 flat-footed (+4 Dex, +10 insight, +19 natural)
**hp** 240 (20d10+140); fast healing 15
**Fort** +13, **Refl** +16, **Will** +21
**Feint** 39, **Demoralize** 39
**DR** 10/magic and adamantine; **SR** 30
**Resist** cold 20
#### offense
**Speed** 60 ft.
**Melee** mwk staff +8/+3 (1d6)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** howl of fossilization, touch of the divine
**Spell-Like Abilities** (CL 20th; Concentration +27)
> **At will**— parching touch
> **1/day**— symbol of thirst (DC 23)
#### statistics
**Str** 35, **Dex** 18, **Con** 24, **Int** 20, **Wis** 29, **Cha** 25
**BAB** +20, **CMB** +26, **CMD** 50, **TA** +32, **RTA** +24
**Feats** [[Blind-fight]], [[Cleave]], [[Improved Bull Rush]], [[Improved Sunder]], [[Multiattack]], [[Power Attack]], [[Quicken Spell-Like Ability (flesh to salt)
**Skills** Acrobatics +24 (+12 when jumping), Bluff +30, Climb +32, Craft +28 (any one), Diplomacy +27, Disguise +27, Heal +29, Knowledge (history) +25, Perception +32, Survival +29, Swim +32
**Languages**
#### special abilities
### Howl of Fossilization (Su)
Once every 1d4 rounds, a marruspawn abomination can loose a fossilizing howl as a free action. All creatures within 30 feet must succeed on a DC 27 Fortitude save or become fossilized. This effect functions as the flesh to stone spell. The save DC is Charisma-based. Even a creature that makes its save is subject to the abomination's howl of fossilization ability in later rounds.
### Touch of the Divine (Ex)
A marruspawn abomination has maximum hit points for each Hit Die.