# Marrash >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >scimitar: 1d6 (18–20/×2) > >composite longbow: 1d8 (×3) > >Melee/Ranged: +8/+10 > >Secondary: +3/+5 > >Multiattack: +6/+8 > >M/R_PA: +8/+10 > >2nd/PA: +3/+5 > >MA_PA: +6/+8 > >Itterative: 2 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 14; Dex: 16; Con: 14; Int: 12; Wis: 14; Cha: 12 > > xFeat:: 3/4 (1) > > xClasSkil:: Acrobatics, Bluff, Fly, Perception, Sense Motive > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Marrash</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Medium Outsider (evil, lawful) **Init** +3 **Senses** scent; **Perception** +11 #### defense **AC** 19, 13 touch, 16 flat-footed (+3 Dex, +6 natural) **hp** 42 (7d10+7) **Fort** +3, **Refl** +8, **Will** +6 **Feint** 21, **Demoralize** 18 #### offense **Speed** 30 ft., fly 70 ft. (good) **Melee** scimitar +5 (1d4+1/18-20 plus poison) **Ranged** mighty composite longbow +10/+10 (1d8+1/x3) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** disease, double bowfire, protection from arrows **Spell-Like Abilities** (CL 10th; Concentration +9) > **At will**— protection from arrows #### statistics **Str** 13, **Dex** 16, **Con** 13, **Int** 9, **Wis** 12, **Cha** 8 **BAB** +7, **CMB** +8, **CMD** 21, **TA** +8, **RTA** +10 **Feats** [[Dodge]], [[Point Blank Shot]], [[Precise Shot]] **Skills** Acrobatics +10, Bluff +9, Fly +17, Perception +11, Sense Motive +11 **Languages** #### special abilities ### Disease (Ex) Filth Fever (Ex) Arrow—Injury; save Fort DC 14, onset 1d3 days, frequency 1/day, effect 1d3 Dex damage and 1d3 Con damage (target must save a 2nd time or 1 point of the damage is drain instead), cure 2 consecutive saves. ### Double Bowfire (Ex) In battle, a flying marrash grips its longbow with its taloned feet and draws the string with both hands. This unusual technique allows it to fire two arrows nearly simultaneously at its highest attack bonus as a full attack action. Taklif Arrow: Any creature hit by a taklif arrow must succeed at a Fortitude save (DC 14) or contract a disease similar to the marrash variant of filth fever (see Disease, above). The incubation period is 1 day, and the disease deals 1d3 points of Dexterity damage and 1d3 points of Constitution damage (see Disease). However, a creature that fails any Fortitude saving throw after its initial infection dies instantly, and neither raise dead nor resurrection can restore it to life. The corpse rises as a new marrash 1d6 days later. ### Protection from Arrows (Sp) A marrash can use protection from arrows, as the spell, at will. Caster level 10th.