# Lu Nat
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >Melee/Ranged: +5/+5
> >Secondary: +0/+0
> >Multiattack: +3/+3
> >M/R_PA: +5/+5
> >2nd/PA: +0/+0
> >MA_PA: +3/+3
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 15; Dex: 15; Con: 15; Int: 12; Wis: 14; Cha: 14
> > xFeat:: 3/4 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Lu Nat</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Oriental Adventures</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Fey (spirit)
**Init** +1
**Perception** +11
#### defense
**AC** 22, 11 touch, 21 flat-footed (+1 Dex, +11 natural)
**hp** 32 (8d6+8)
**Fort** +3, **Refl** +7, **Will** +6
**Feint** 21, **Demoralize** 18
**DR** 5/cold iron
**Resist** electricity 5, fire 5
#### offense
**Speed** 20 ft.
**Melee** bite +31 (3d6+12/19-20 plus and grabparalysis)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** disease aura
**Spell-Like Abilities** (CL 10th; Concentration +10)
> **3/day**— apparition, fire shuriken, melt, stinking cloud, transfix
> **1/day**— water to poison, wood rot
#### statistics
**Str** 12, **Dex** 13, **Con** 12, **Int** 7, **Wis** 10, **Cha** 11
**BAB** +4, **CMB** +5, **CMD** 16, **TA** +5, **RTA** +5
**Feats** [[Dodge]], [[Mobility]], [[Multiattack]]
**Skills** Bluff +11, Perception +11, Sense Motive +11, Stealth +12
**Languages**
#### special abilities
### Disease Aura (Su)
Supernatural disease-aura (5-ft. radius), Fort save (DC 15); incubation period 1 day; damage 1d6 temporary Con. Unlike normal diseases, this rotting affliction continues until the victim reaches Constitution 0 (and dies) or receives a remove disease spell or similar magic. (see Disease) Nats share a selection of spell-Like Abilities, immunities, and resistances.