# Lu Nat >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >Melee/Ranged: +5/+5 > >Secondary: +0/+0 > >Multiattack: +3/+3 > >M/R_PA: +5/+5 > >2nd/PA: +0/+0 > >MA_PA: +3/+3 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 15; Dex: 15; Con: 15; Int: 12; Wis: 14; Cha: 14 > > xFeat:: 3/4 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Lu Nat</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Fey (spirit) **Init** +1 **Perception** +11 #### defense **AC** 22, 11 touch, 21 flat-footed (+1 Dex, +11 natural) **hp** 32 (8d6+8) **Fort** +3, **Refl** +7, **Will** +6 **Feint** 21, **Demoralize** 18 **DR** 5/cold iron **Resist** electricity 5, fire 5 #### offense **Speed** 20 ft. **Melee** bite +31 (3d6+12/19-20 plus and grabparalysis) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** disease aura **Spell-Like Abilities** (CL 10th; Concentration +10) > **3/day**— apparition, fire shuriken, melt, stinking cloud, transfix > **1/day**— water to poison, wood rot #### statistics **Str** 12, **Dex** 13, **Con** 12, **Int** 7, **Wis** 10, **Cha** 11 **BAB** +4, **CMB** +5, **CMD** 16, **TA** +5, **RTA** +5 **Feats** [[Dodge]], [[Mobility]], [[Multiattack]] **Skills** Bluff +11, Perception +11, Sense Motive +11, Stealth +12 **Languages** #### special abilities ### Disease Aura (Su) Supernatural disease-aura (5-ft. radius), Fort save (DC 15); incubation period 1 day; damage 1d6 temporary Con. Unlike normal diseases, this rotting affliction continues until the victim reaches Constitution 0 (and dies) or receives a remove disease spell or similar magic. (see Disease) Nats share a selection of spell-Like Abilities, immunities, and resistances.