# Lolth, Demon Queen of Spiders >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >bite: 1d8 (×2) > >Melee/Ranged: +58/+54 > >Secondary: +53/+49 > >Multiattack: +56/+52 > >M/R_PA: +46/+42 > >2nd/PA: +41/+37 > >MA_PA: +44/+40 > >Itterative: 4 > > xDmg:: Str: +13; Str2: +19; StrOH: +6; StrPA: +37; StrPA2H: +55; StrPAOH: +18 > > xDCs:: Str: 46; Dex: 42; Con: 45; Int: 44; Wis: 46; Cha: 48 > > xFeat:: 12/23 (11) > > xClasSkil:: Acrobatics, Appraise, Bluff, Climb, Diplomacy, Disguise, Escape Artist, Intimidate, Knowledge (arcana), Knowledge (local), Knowledge (nobility), Knowledge (planes), Knowledge (religion), Perception, Sense Motive, Spellcraft, Stealth > > SaveDiff:: +/- 10 > > xLang:: 0/11 (11) <div class="grid-container"><div class="MON">Lolth, Demon Queen of Spiders</div> <div class="CR">CR 57 (107,374,182,400 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> CE Large Outsider (chaotic, evil) **Init** +13 **Senses** darkvision 60 ft.; **Perception** +66 #### defense **AC** 48, 18 touch, 39 flat-footed (+9 Dex, +30 natural, -1 size) **hp** 782 (46d10+552) **Fort** +27, **Refl** +34, **Will** +38 **Feint** 76, **Demoralize** 69 **DR** 30/magic and good; **SR** 68 #### offense **Speed** 50 ft., climb 30 ft. **Melee** 2 claws +15 (1d6+5), bite +15 (1d8+2) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** poison, susceptibility to holy water, telepathy #### statistics **Str** 36, **Dex** 28, **Con** 34, **Int** 32, **Wis** 36, **Cha** 40 **BAB** +46, **CMB** +48, **CMD** 67, **TA** +58, **RTA** +54 **Feats** [[Alertness]], [[Blind-fight]], [[Cleave]], [[Combat Casting]], [[Dodge]], [[Empower Spell]], [[Great Cleave]], [[Improved Initiative]], [[Maximize Spell]], [[Mobility]], [[Power Attack]], [[Weapon Focus]] (bite) **Skills** Acrobatics +55 (+8 when jumping), Appraise +57, Bluff +64, Climb +67, Diplomacy +61, Disguise +61, Escape Artist +55, Intimidate +61, Knowledge (arcana) +57, Knowledge (local) +57, Knowledge (nobility) +57, Knowledge (planes) +60, Knowledge (religion) +57, Perception +66, Sense Motive +66, Spellcraft +57, Stealth +56 **Languages** #### special abilities ### Poison (Ex) Bite—Injury; save Fort DC 45; frequency 1/round for 6 rounds; effect 1d6 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based. ### Susceptibility to Holy Water (Ex) Lolth is especially vulnerable to holy water, taking 3d6 points of damage from a direct hit, and 3 points of damage from a splash. ### Telepathy (Su) Lolth can communicate with any creature within 100 feet that has a language.