# Leechwalker
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >bite: 1d6 (×2)
> >Melee/Ranged: +13/+9
> >Secondary: +8/+4
> >Multiattack: +11/+7
> >M/R_PA: +13/+9
> >2nd/PA: +8/+4
> >MA_PA: +11/+7
> >Itterative: 2
> > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2
> > xDCs:: Str: 20; Dex: 16; Con: 19; Int: 16; Wis: 17; Cha: 14
> > xFeat:: —/0 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Leechwalker</div>
<div class="CR">CR 10 (9,600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Vermin
**Init** +0
**Senses** darkvision 60 ft., all-around vision; **Perception** +1
#### defense
**AC** 12, 10 touch, 12 flat-footed (+2 natural)
**hp** 91 (13d8+39)
**Fort** +11, **Refl** +4, **Will** +5
**Feint** —, **Demoralize** —
**DR** 10/piercing or slashing
#### offense
**Speed** 30 ft., swim 20 ft.
**Melee** 2 claws +19 (1d4+10), bite +19 (1d4+10)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** blood drink, wounding
#### statistics
**Str** 18, **Dex** 11, **Con** 16, **Int** —, **Wis** 13, **Cha** 7
**BAB** +9, **CMB** +13, **CMD** 23, **TA** +13, **RTA** +9
**Skills** Perception +1, Swim +12
**Languages**
#### special abilities
### Blood Drink (Ex)
A leechwalker can drink the blood from a grabbed victim with a successful grapple check. This attack deals 2d4 points of Constitution drain.
### Wounding (Ex)
A wound resulting from a leechwalker's tentacle rake attack bleeds for an additional 3 points of damage per round thereafter. Multiple wounds from such attacks result in cumulative bleeding loss (two wounds for 6 points of damage per round, and so on). The bleeding can be stopped only by a successful Heal check (DC 10) or the application of a cure spell or some other healing spell (heal, healing circle, or the like).