# Leechwalker >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >bite: 1d6 (×2) > >Melee/Ranged: +13/+9 > >Secondary: +8/+4 > >Multiattack: +11/+7 > >M/R_PA: +13/+9 > >2nd/PA: +8/+4 > >MA_PA: +11/+7 > >Itterative: 2 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +4; StrPA2H: +6; StrPAOH: +2 > > xDCs:: Str: 20; Dex: 16; Con: 19; Int: 16; Wis: 17; Cha: 14 > > xFeat:: —/0 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Leechwalker</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Vermin **Init** +0 **Senses** darkvision 60 ft., all-around vision; **Perception** +1 #### defense **AC** 12, 10 touch, 12 flat-footed (+2 natural) **hp** 91 (13d8+39) **Fort** +11, **Refl** +4, **Will** +5 **Feint** —, **Demoralize** — **DR** 10/piercing or slashing #### offense **Speed** 30 ft., swim 20 ft. **Melee** 2 claws +19 (1d4+10), bite +19 (1d4+10) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** blood drink, wounding #### statistics **Str** 18, **Dex** 11, **Con** 16, **Int** —, **Wis** 13, **Cha** 7 **BAB** +9, **CMB** +13, **CMD** 23, **TA** +13, **RTA** +9 **Skills** Perception +1, Swim +12 **Languages** #### special abilities ### Blood Drink (Ex) A leechwalker can drink the blood from a grabbed victim with a successful grapple check. This attack deals 2d4 points of Constitution drain. ### Wounding (Ex) A wound resulting from a leechwalker's tentacle rake attack bleeds for an additional 3 points of damage per round thereafter. Multiple wounds from such attacks result in cumulative bleeding loss (two wounds for 6 points of damage per round, and so on). The bleeding can be stopped only by a successful Heal check (DC 10) or the application of a cure spell or some other healing spell (heal, healing circle, or the like).