# Lacedon >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >claws: 1d4 (×2) > >Melee/Ranged: +2/+3 > >Secondary: -3/-2 > >Multiattack: +0/+1 > >M/R_PA: +2/+3 > >2nd/PA: -3/-2 > >MA_PA: +0/+1 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 12; Dex: 13; Con: 11; Int: 12; Wis: 13; Cha: 14 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Lacedon</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Undead **Init** +2 **Senses** darkvision 60 ft.; **Perception** +2 #### defense **AC** 14, 12 touch, 12 flat-footed (+2 Dex, +2 natural) **hp** 16 (2d8+8) **Fort** +3, **Refl** +2, **Will** +5 **Feint** 17, **Demoralize** 14 #### offense **Speed** swim 30 ft. **Melee** bite +40 (3d6+12/19-20), 2 claws +40 (3d6+12) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** create spawn #### statistics **Str** 13, **Dex** 15, **Con** —, **Int** 13, **Wis** 14, **Cha** 16 **BAB** +1, **CMB** +2, **CMD** 14, **TA** +2, **RTA** +3 **Languages** #### special abilities ### Create Spawn (Su) In most cases, lacedons devour those they kill. From time to time, however, the bodies of their humanoid victims lie where they fell to rise as lacedons in 1d4 days.