# Kyuss Spawnling >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d3 (×2) > >claws: 1d2 (×2) > >Melee/Ranged: -1/+6 > >Secondary: -6/+1 > >Multiattack: -3/+4 > >M/R_PA: -1/+6 > >2nd/PA: -6/+1 > >MA_PA: -3/+4 > >Itterative: 1 > > xDmg:: Str: -3; Str2: -4; StrOH: -1; StrPA: -3; StrPA2H: -4; StrPAOH: -1 > > xDCs:: Str: 7; Dex: 14; Con: 10; Int: 6; Wis: 11; Cha: 12 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Kyuss Spawnling</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Dungeon #126</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Tiny Undead (aquatic) **Init** +4 **Senses** darkvision 60 ft., scent; **Perception** +1 #### defense **AC** 18, 16 touch, 14 flat-footed (+4 Dex, +2 natural, +2 size) **hp** 7 (1d8+3); fast healing 3 **Fort** +2, **Refl** +4, **Will** +3 **Feint** 11, **Demoralize** 12 **Weakness** vulnerable to remove disease #### offense **Speed** swim 40 ft. **Melee** bite +2 (1d6+1 plus paralysis), 2 claws +2 (1d3 plus paralysis) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** create spawn, vulnerability to remove disease #### statistics **Str** 4, **Dex** 18, **Con** —, **Int** 2, **Wis** 12, **Cha** 14 **BAB** +0, **CMB** -5, **CMD** 9, **TA** -1, **RTA** +6 **Languages** #### special abilities ### Create Spawn (Su) A Kyuss spawnling can infest any humanoid corpse it touches with worms as a full-round action. The corpse animates as a spawn of Kyuss 1d6+4 rounds later. ### Poison (Ex) Injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based. ### Vulnerability to Remove Disease (Ex) A remove disease spell (or any other similar effect) automatically destroys a Kyuss spawnling. Despite its small size, a Kyuss spawnling is an aggressive combatant. A Kyuss spawnling attacks by biting with its tiny, razor-sharp teeth and injecting a burning toxin into the victim's blood. These morbid little undead monsters are one of many variations of Kyuss' spawn. Designed to undermine the morale of the lizardfolk while creating a way for the worms of Kyuss to penetrate the natural armor possessed by lizardfolk (among other creatures), the ultimate success of the Kyuss spawnling depends on how many of the undead hatchlings the PCs allow to escape. A Kyuss spawnling weighs 5 pounds.