# Kelp Angler >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >bite: 1d8 (×2) > >Melee/Ranged: +12/+9 > >Secondary: +7/+4 > >Multiattack: +10/+7 > >M/R_PA: +9/+6 > >2nd/PA: +4/+1 > >MA_PA: +7/+4 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +11; StrPA2H: +16; StrPAOH: +5 > > xDCs:: Str: 20; Dex: 17; Con: 18; Int: 13; Wis: 15; Cha: 16 > > xFeat:: 4/6 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Kelp Angler</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Fiend Folio pg. 113</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Plant (aquatic) **Init** +6 **Senses** blindsight 100 ft., low-light vision; **Perception** +0 #### defense **AC** 21, 11 touch, 19 flat-footed (+2 Dex, +10 natural, -1 size) **hp** 77 (11d8+33); regeneration 4 (acid) **Fort** +10, **Refl** +5, **Will** +3 **Feint** 18, **Demoralize** 21 **Resist** fire 20 #### offense **Speed** 20 ft., swim 60 ft. **Melee** 2 claws +18 (1d4+5 plus acid), bite +18 (1d6+5 plus acid) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** camouflage **Spell-Like Abilities** (CL 11th; Concentration +12) > **3/day**— dispel magic, entangle > **1/day**— confusion, displacement #### statistics **Str** 20, **Dex** 15, **Con** 17, **Int** 6, **Wis** 11, **Cha** 12 **BAB** +8, **CMB** +11, **CMD** 23, **TA** +12, **RTA** +9 **Feats** [[Improved Critical]] (tendril), [[Improved Initiative]], [[Power Attack]], [[Weapon Focus]] (tendril) **Skills** Climb +16, Perception +0 **Languages** #### special abilities ### Camouflage (Ex) A kelp angler can change its coloring to match its environment. It gains a +10 racial bonus on Stealth checks. #### ecology **Terrain** Any aquatic or coastal **Organization** Solitary **Treasure** Standard **Advancement** 12–15 HD (Large); 16–33 HD (Huge) Kelp anglers are reef assassins. Theylurk in shadowy shoals, coral growths, andkelp beds, waiting for fresh prey to wandertheir way. With a knack for finding shippinglanes and commonly used coastal waters, theyquickly become a menace to any other creaturesin the vicinity of an angler’s territory.A kelp angler resembles a large tangle of kelp shapedroughly like a jellyfish, 9 feet long and 4 to 5 feet in diam-eter. Its coloration varies depending on the natural colorsof its surroundings.A kelp angler stakes out an area for days at a time andpatiently waits for large prey to present itself. By stayingin one area, the creature can remain near a large kelppatch or a reef without driving away smaller denizens,which preserves the illusion of safety in the area.