# Kelp Angler
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d6 (×2)
> >bite: 1d8 (×2)
> >Melee/Ranged: +12/+9
> >Secondary: +7/+4
> >Multiattack: +10/+7
> >M/R_PA: +9/+6
> >2nd/PA: +4/+1
> >MA_PA: +7/+4
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +11; StrPA2H: +16; StrPAOH: +5
> > xDCs:: Str: 20; Dex: 17; Con: 18; Int: 13; Wis: 15; Cha: 16
> > xFeat:: 4/6 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Kelp Angler</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Fiend Folio pg. 113</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Large Plant (aquatic)
**Init** +6
**Senses** blindsight 100 ft., low-light vision; **Perception** +0
#### defense
**AC** 21, 11 touch, 19 flat-footed (+2 Dex, +10 natural, -1 size)
**hp** 77 (11d8+33); regeneration 4 (acid)
**Fort** +10, **Refl** +5, **Will** +3
**Feint** 18, **Demoralize** 21
**Resist** fire 20
#### offense
**Speed** 20 ft., swim 60 ft.
**Melee** 2 claws +18 (1d4+5 plus acid), bite +18 (1d6+5 plus acid)
**Space** 10 ft., **Reach** 5 ft.
**Special Attacks** camouflage
**Spell-Like Abilities** (CL 11th; Concentration +12)
> **3/day**— dispel magic, entangle
> **1/day**— confusion, displacement
#### statistics
**Str** 20, **Dex** 15, **Con** 17, **Int** 6, **Wis** 11, **Cha** 12
**BAB** +8, **CMB** +11, **CMD** 23, **TA** +12, **RTA** +9
**Feats** [[Improved Critical]] (tendril), [[Improved Initiative]], [[Power Attack]], [[Weapon Focus]] (tendril)
**Skills** Climb +16, Perception +0
**Languages**
#### special abilities
### Camouflage (Ex)
A kelp angler can change its coloring to match its environment. It gains a +10 racial bonus on Stealth checks.
#### ecology
**Terrain** Any aquatic or coastal
**Organization** Solitary
**Treasure** Standard
**Advancement** 12–15 HD (Large); 16–33 HD (Huge)
Kelp anglers are reef assassins. Theylurk in shadowy shoals, coral growths, andkelp beds, waiting for fresh prey to wandertheir way. With a knack for finding shippinglanes and commonly used coastal waters, theyquickly become a menace to any other creaturesin the vicinity of an angler’s territory.A kelp angler resembles a large tangle of kelp shapedroughly like a jellyfish, 9 feet long and 4 to 5 feet in diam-eter. Its coloration varies depending on the natural colorsof its surroundings.A kelp angler stakes out an area for days at a time andpatiently waits for large prey to present itself. By stayingin one area, the creature can remain near a large kelppatch or a reef without driving away smaller denizens,which preserves the illusion of safety in the area.