# Ixzan
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d6 (×2)
> >claws: 1d4 (×2)
> >Melee/Ranged: +7/+6
> >Secondary: +2/+1
> >Multiattack: +5/+4
> >M/R_PA: +7/+6
> >2nd/PA: +2/+1
> >MA_PA: +5/+4
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 16; Dex: 15; Con: 15; Int: 13; Wis: 14; Cha: 15
> > xFeat:: 3/3 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Ixzan</div>
<div class="CR">CR 4 (1,200 XP)</div>
<div class="SOU">Lost Empires of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Aberration (aquatic)
**Init** +2
**Senses** darkvision 120 ft.; **Perception** +12
#### defense
**AC** 16, 12 touch, 14 flat-footed (+2 Dex, +4 natural)
**hp** 36 (6d8+12)
**Fort** +4, **Refl** +4, **Will** +6
**Feint** 15, **Demoralize** 17
**DR** 10/magic and slashing; **SR** 15
#### offense
**Speed** 10 ft., swim 40 ft.
**Melee** bite +9 (1d6+1), 2 claws +9 (1d6+1)
**Space** 5 ft., **Reach** 5 ft. (10 ft. with tail sting)
**Special Attacks** poison
**Spell-Like Abilities** (CL 6th; Concentration +8)
> **At will**— control water, darkness, levitate
> **1/day**— charm monster (DC 16), cure moderate wounds (DC 14), fly, haste, inflict serious wounds (DC 15), invisibility, mage armor, magic missile, slow (DC 15)
> 1/day — animal trance (DC 9), chameleon power
#### statistics
**Str** 16, **Dex** 14, **Con** 14, **Int** 11, **Wis** 13, **Cha** 15
**BAB** +4, **CMB** +7, **CMD** 19, **TA** +7, **RTA** +6
**Feats** [[Alertness]], [[Combat Reflexes]], [[Weapon Focus]] (tail sting)
**Skills** Knowledge (dungeoneering) +6, Perception +12, Stealth +11, Swim +20
**Languages**
#### special abilities
### Poison (Ex)
Injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.