# Ixzan >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d6 (×2) > >claws: 1d4 (×2) > >Melee/Ranged: +7/+6 > >Secondary: +2/+1 > >Multiattack: +5/+4 > >M/R_PA: +7/+6 > >2nd/PA: +2/+1 > >MA_PA: +5/+4 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 16; Dex: 15; Con: 15; Int: 13; Wis: 14; Cha: 15 > > xFeat:: 3/3 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Ixzan</div> <div class="CR">CR 4 (1,200 XP)</div> <div class="SOU">Lost Empires of Faerûn</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Aberration (aquatic) **Init** +2 **Senses** darkvision 120 ft.; **Perception** +12 #### defense **AC** 16, 12 touch, 14 flat-footed (+2 Dex, +4 natural) **hp** 36 (6d8+12) **Fort** +4, **Refl** +4, **Will** +6 **Feint** 15, **Demoralize** 17 **DR** 10/magic and slashing; **SR** 15 #### offense **Speed** 10 ft., swim 40 ft. **Melee** bite +9 (1d6+1), 2 claws +9 (1d6+1) **Space** 5 ft., **Reach** 5 ft. (10 ft. with tail sting) **Special Attacks** poison **Spell-Like Abilities** (CL 6th; Concentration +8) > **At will**— control water, darkness, levitate > **1/day**— charm monster (DC 16), cure moderate wounds (DC 14), fly, haste, inflict serious wounds (DC 15), invisibility, mage armor, magic missile, slow (DC 15) > 1/day — animal trance (DC 9), chameleon power #### statistics **Str** 16, **Dex** 14, **Con** 14, **Int** 11, **Wis** 13, **Cha** 15 **BAB** +4, **CMB** +7, **CMD** 19, **TA** +7, **RTA** +6 **Feats** [[Alertness]], [[Combat Reflexes]], [[Weapon Focus]] (tail sting) **Skills** Knowledge (dungeoneering) +6, Perception +12, Stealth +11, Swim +20 **Languages** #### special abilities ### Poison (Ex) Injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The DC save is Constitution-based.