# Ityak-ortheel, the Elf Eater >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Ityak-ortheel, the Elf Eater</div> <div class="CR">CR 22 (614,400 XP)</div> <div class="SOU">Champions of Ruin pg. 149</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Colossal Outsider (chaotic, evil) **Init** +4 **Senses** blindsight 120 ft., lifesense; **Perception** +15 #### defense **AC** 35, 6 touch, 31 flat-footed (+4 Dex, +29 natural, –8 size) **hp** 714 (42d10+504); regeneration 10 (fire) **Fort** +27, **Refl** +29, **Will** +28 **Feint** 57, **Demoralize** 57 **Defensive Abilities** carapace defense **DR** 15/adamantine and good; **SR** 33 **Immune** acid, charm, cold, death, fear, petrification, poison; **Resist** electricity 10 #### offense **Speed** 60 ft. **Melee** 40 (8) tentacles +51 (2d8+15 plus grab/19-20), slam +49 (2d8+15) **Space** 40 ft., **Reach** 30 ft. (50 ft. with tentacles) **Special Attacks** constrict (2d8+15), maw of destruction (6d8+22), tentacle grappling #### statistics **Str** 40, **Dex** 18, **Con** 33, **Int** 6, **Wis** 21, **Cha** 19 **BAB** +42, **CMB** +54, **CMD** 68 (can't be tripped), **TA** +49, **RTA** +38 **Feats** [[Alertness]], [[Awesome Blow]], [[Cleave]], [[Combat Reflexes]], [[Critical Focus]], [[Crush]], [[Great Cleave]], [[Great Fortitude]], [[Greater Multigrab]], [[Greater Weapon Focus]] (tentacle), [[Improved Bull Rush]], [[Improved Critical]] (tentacle), [[Improved Initiative]], [[Improved Overrun]], [[Lightning Reflexes]], [[Multigrab]], [[Power Attack]], [[Skill Focus]] (perception), [[Stand Still]], [[Toughness]], [[Weapon Focus]] (tentacle) **Skills** Bluff +49, Climb +60, Perception +15, Stealth +41, Survival +50 **Languages** Elven **SQ** press of limbs #### special abilities ### Carapace Defense (Ex) In times of dire need, Ityak-Ortheel can retreat into its shell, effectively shielding its body from further attacks. Ityak-Ortheel's carapace is nearly indestructible, it has a damage reduction of 50/epic and good, and is immune to fire. ### Maw of Destruction (Ex) While it cannot effectively make bite attacks with its huge, toothy maw, the Elf Eater can transfer grappled creatures to it. If the Elf Eater starts its turn with a creature grappled in its tentacles, it can transfer that creature into its maw as an attack action with a successful grapple check. The Elf Eater can maintain a grapple against all creatures in its maw on its turn as a free action. Any creature reduces to 0 of fewer hit points while within the may are turned to ash, as if successfully targeted with a _destruction_ spell. ### Press of Limbs (Ex) Ityak-Ortheel the Elf Eater is a monstrous creature with forty tentacles flailing out around its body. It can attack with all of them in a single round as a full attack, but the press of limbs makes it so that only eight tentacles can attack a single target. ### Tentacle Grappling (Ex) Ityak-Ortheel can maintain a grapple as an attack action, and can hold numerous creatures in its many tentacles. It can grapple a Large or smaller creature with one tentacle. It requires two tentacles to maintain a grapple on a huge creature, four to maintain a grapple on a Gargantuan creature, and eight to maintain on a Colossal creature. If Ityak-Ortheel uses more tentacles than needed to maintain a grapple, it gains a +2 to CMB and CMD per additional tentacle. As long as Ityak-Ortheel has tentacles free for attack, it does not gain the grappled condition. A grappled creature can attempt to break free of the Elf Eater normally, or it can try to cut its way out of the tentacles. Each tentacle has 15 hit points and an AC of 23, and if the creature manages to sever all of the tentacles grappling it, it falls to the ground. Severed tentacles grow back at the rate of one per round. #### ecology **Terrain** Any (Abyss) **Organization** Solitary **Advancement** None Ityak-Ortheel is a terrible creature that lurks in the Abyss, waiting for its master, the god Malar, to call it forth to destroy life. ### Combat The Elf Eater is a machine of pure destruction. It charges its enemies, no matter their number, wading in and strangling them one by one. If it is surrounded by more than a hundred enemies, it flails its tentacles wildly, slapping as many foes as possible. When confronted by small groups or larger foes, it uses as many tentacles as necessary to grapple, and slams its foes with the rest. It attempts to eat foes as quickly as possible in order to forever extinguish their life from the world.