# Ibranlin
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 3d6 (×2)
> >claws: 2d6 (×2)
> >Melee/Ranged: +18/+6
> >Secondary: +13/+1
> >Multiattack: +16/+4
> >M/R_PA: +15/+3
> >2nd/PA: +10/-2
> >MA_PA: +13/+1
> >Itterative: 2
> > xDmg:: Str: +12; Str2: +18; StrOH: +6; StrPA: +18; StrPA2H: +27; StrPAOH: +9
> > xDCs:: Str: 27; Dex: 15; Con: 22; Int: 12; Wis: 15; Cha: 14
> > xFeat:: 4/5 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Ibranlin</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Monster Compendium: Monsters of Faerûn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Gargantuan Dragon (fire)
**Init** +0
**Perception** +17
#### defense
**AC** 17, 6 touch, 17 flat-footed (+11 natural, -4 size)
**hp** 130 (10d12+70)
**Fort** +14, **Refl** +7, **Will** +7
**Feint** 20, **Demoralize** 20
**SR** 16
#### offense
**Speed** 20 ft., climb 20 ft.
**Melee** bite +6 (1d4+1), 2 claws +6 (1d4+1)
**Space** 20 ft., **Reach** 15 ft.
**Special Attacks** pin
#### statistics
**Str** 35, **Dex** 11, **Con** 24, **Int** 4, **Wis** 10, **Cha** 9
**BAB** +10, **CMB** +23, **CMD** 33, **TA** +18, **RTA** +6
**Feats** [[Alertness]], [[Blind-fight]], [[Improved Bull Rush]], [[Power Attack]]
**Skills** Acrobatics +10 (-4 when jumping), Climb +33, Perception +17
**Languages**
#### special abilities
### Pin (Ex)
An ibrandlin can jump and land on opponents as a standard action, using its whole body to attack. A pin attack is effective only against Medium-size or smaller opponents. An ibrandlin can pin as many creatures as will fit under its body (a 10-ft.-by-30-ft area). Creatures in the affected area must toll successful Reflex saves (DC 21) or be pinned under the ibrandlin. The ibrandlin can choose whether or not to deal damage. Creatures that lie still are simply pinned (treat as a grapple attack), while those that move or fight take 4d6 points of damage per round until they escape.