# Hordling
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >gore: 1d6 (×2)
> >bite: 1d6 (×2)
> >Melee/Ranged: +8/+8
> >Secondary: +3/+3
> >Multiattack: +6/+6
> >M/R_PA: +8/+8
> >2nd/PA: +3/+3
> >MA_PA: +6/+6
> >Itterative: 2
> > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1
> > xDCs:: Str: 15; Dex: 15; Con: 15; Int: 12; Wis: 12; Cha: 12
> > xFeat:: 3/3 (0)
> > xClasSkil:: Acrobatics, Climb, Perception, Sense Motive, Stealth
> > SaveDiff:: +/- 3
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Hordling</div>
<div class="CR">CR 5 (1,600 XP)</div>
<div class="SOU">Dungeon #124</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Outsider (chaotic, evil)
**Init** +6
**Senses** darkvision 60 ft.; **Perception** +8
#### defense
**AC** 19, 12 touch, 17 flat-footed (+2 Dex, +7 natural)
**hp** 42 (6d10+12)
**Fort** +6, **Refl** +9, **Will** +4
**Feint** 18, **Demoralize** 15
**DR** 1/lawful; **SR** 16
**Immune** mind-affecting
#### offense
**Speed** 30 ft.
**Melee** gore +9 (1d6+4), bite +8 (1 plus poison)
**Space** 5 ft., **Reach** 5 ft.
#### statistics
**Str** 14, **Dex** 14, **Con** 14, **Int** 8, **Wis** 8, **Cha** 8
**BAB** +6, **CMB** +8, **CMD** 20, **TA** +8, **RTA** +8
**Feats** [[Great Fortitude]], [[Improved Initiative]], [[Lightning Reflexes]]
**Skills** Acrobatics +8, Climb +8, Perception +8, Sense Motive +8, Stealth +11
**Languages**