# Hordling >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >gore: 1d6 (×2) > >bite: 1d6 (×2) > >Melee/Ranged: +8/+8 > >Secondary: +3/+3 > >Multiattack: +6/+6 > >M/R_PA: +8/+8 > >2nd/PA: +3/+3 > >MA_PA: +6/+6 > >Itterative: 2 > > xDmg:: Str: +2; Str2: +3; StrOH: +1; StrPA: +2; StrPA2H: +3; StrPAOH: +1 > > xDCs:: Str: 15; Dex: 15; Con: 15; Int: 12; Wis: 12; Cha: 12 > > xFeat:: 3/3 (0) > > xClasSkil:: Acrobatics, Climb, Perception, Sense Motive, Stealth > > SaveDiff:: +/- 3 > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Hordling</div> <div class="CR">CR 5 (1,600 XP)</div> <div class="SOU">Dungeon #124</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Outsider (chaotic, evil) **Init** +6 **Senses** darkvision 60 ft.; **Perception** +8 #### defense **AC** 19, 12 touch, 17 flat-footed (+2 Dex, +7 natural) **hp** 42 (6d10+12) **Fort** +6, **Refl** +9, **Will** +4 **Feint** 18, **Demoralize** 15 **DR** 1/lawful; **SR** 16 **Immune** mind-affecting #### offense **Speed** 30 ft. **Melee** gore +9 (1d6+4), bite +8 (1 plus poison) **Space** 5 ft., **Reach** 5 ft. #### statistics **Str** 14, **Dex** 14, **Con** 14, **Int** 8, **Wis** 8, **Cha** 8 **BAB** +6, **CMB** +8, **CMD** 20, **TA** +8, **RTA** +8 **Feats** [[Great Fortitude]], [[Improved Initiative]], [[Lightning Reflexes]] **Skills** Acrobatics +8, Climb +8, Perception +8, Sense Motive +8, Stealth +11 **Languages**