# Hoary Steed
>[!rimg]+
> ![[Placeholder2.png]]
<div class="grid-container"><div class="MON">Hoary Steed</div>
<div class="CR">CR 9 (6,400 XP)</div>
<div class="SOU">Epic Level Handbook pg. 198</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Large Magical Beast (cold)
**Init** +8
**Senses** low-light vision, mistsight; **Perception** +5
**Aura** obscuring mist (20 ft.), magic circle against good (10 ft.)
#### defense
**AC** 23, 13 touch, 19 flat-footed (+4 Dex, +10 natural, -1 size)
**hp** 108 (12d10+48)
**Fort** +11, **Refl** +12, **Will** +5
**Feint** 23, **Demoralize** 23
**DR** 5/magic and cold iron; **SR** 20
**Immune** charm, cold, compulsion
**Weakness** vulnerable to fire
#### offense
**Speed** 40 ft., fly 90 ft. (good)
**Melee** 2 hooves +17 (1d6+6), bite +17 (1d8+6)
**Space** 10 ft., **Reach** 5 ft.
#### statistics
**Str** 22, **Dex** 18, **Con** 17, **Int** 6, **Wis** 13, **Cha** 14
**BAB** +12, **CMB** +19, **CMD** 33, **TA** +17, **RTA** +15
**Feats** [[Alertness]], [[Endurance]], [[Flyby Attack]], [[Improved Initiative]], [[Run]], [[Toughness]]
**Skills** Fly +21, Perception +5
**SQ** planar steed
#### special abilities
### Air Walk (Su)
While hoard steeds can fly, they can also walk on the air as if it were solid ground. This functions as the _air walk_ spell.
### Planar Steed (Su)
A hoary steed can carry itself and its across planar boundaries, allowing it to cross into the astral, ethereal, and shadow planes, and back to the material plane at will.
#### ecology
**Terrain** Any cold
**Organization** Solitary (with rider)
**Treasure** None
**Advancement** 13–24 HD (Large); 25–36 HD (Huge)
A hoary hunter’s mount isa supernatural beast of extraordinary elegance and prowess. It is completely loyal to its hunter and will allow no other individual to approach or ride it.
### Combat
A hoary steed can attack with its two hooves and deliver a vicious bite each round.