# Hoary Steed >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Hoary Steed</div> <div class="CR">CR 9 (6,400 XP)</div> <div class="SOU">Epic Level Handbook pg. 198</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Large Magical Beast (cold) **Init** +8 **Senses** low-light vision, mistsight; **Perception** +5 **Aura** obscuring mist (20 ft.), magic circle against good (10 ft.) #### defense **AC** 23, 13 touch, 19 flat-footed (+4 Dex, +10 natural, -1 size) **hp** 108 (12d10+48) **Fort** +11, **Refl** +12, **Will** +5 **Feint** 23, **Demoralize** 23 **DR** 5/magic and cold iron; **SR** 20 **Immune** charm, cold, compulsion **Weakness** vulnerable to fire #### offense **Speed** 40 ft., fly 90 ft. (good) **Melee** 2 hooves +17 (1d6+6), bite +17 (1d8+6) **Space** 10 ft., **Reach** 5 ft. #### statistics **Str** 22, **Dex** 18, **Con** 17, **Int** 6, **Wis** 13, **Cha** 14 **BAB** +12, **CMB** +19, **CMD** 33, **TA** +17, **RTA** +15 **Feats** [[Alertness]], [[Endurance]], [[Flyby Attack]], [[Improved Initiative]], [[Run]], [[Toughness]] **Skills** Fly +21, Perception +5 **SQ** planar steed #### special abilities ### Air Walk (Su) While hoard steeds can fly, they can also walk on the air as if it were solid ground. This functions as the _air walk_ spell. ### Planar Steed (Su) A hoary steed can carry itself and its across planar boundaries, allowing it to cross into the astral, ethereal, and shadow planes, and back to the material plane at will. #### ecology **Terrain** Any cold **Organization** Solitary (with rider) **Treasure** None **Advancement** 13–24 HD (Large); 25–36 HD (Huge) A hoary hunter’s mount isa supernatural beast of extraordinary elegance and prowess. It is completely loyal to its hunter and will allow no other individual to approach or ride it. ### Combat A hoary steed can attack with its two hooves and deliver a vicious bite each round.