# Hell Louse >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >chainsMelee/Ranged: +6/+5 > >Secondary: +1/+0 > >Multiattack: +4/+3 > >M/R_PA: +6/+5 > >2nd/PA: +1/+0 > >MA_PA: +4/+3 > >Itterative: 1 > > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1 > > xDCs:: Str: 16; Dex: 15; Con: 14; Int: 9; Wis: 13; Cha: 9 > > xFeat:: 3/3 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Hell Louse</div> <div class="CR">CR 3 (800 XP)</div> <div class="SOU">Fiendish Codex 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LE Large Vermin (fiendish) **Init** +2 **Senses** darkvision 60 ft., low-light vision; **Perception** +0 #### defense **AC** 15, 11 touch, 13 flat-footed (+2 Dex, +4 natural, -1 size) **hp** 36 (6d8+12) **Fort** +6, **Refl** +4, **Will** +2 **Feint** 14, **Demoralize** 16 **DR** 5/magic **Immune** mind-affecting; **Resist** cold 5, fire 5 #### offense **Speed** 30 ft., climb 30 ft. **Melee** 4 chains +19 (2d6+9/17-20 plus grab) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** smite good #### statistics **Str** 17, **Dex** 15, **Con** 12, **Int** 3, **Wis** 10, **Cha** 2 **BAB** +4, **CMB** +8, **CMD** 20, **TA** +6, **RTA** +5 **Feats** [[Improved Natural Attack]] (bite), [[Toughness]], [[Weapon Focus]] (bite) **Skills** Climb +17, Perception +0 **Languages** #### special abilities ### Smite Good (Su) Once per day, can make a normal melee attack to deal +6 damage against a good foe.