# Hell Louse
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >chainsMelee/Ranged: +6/+5
> >Secondary: +1/+0
> >Multiattack: +4/+3
> >M/R_PA: +6/+5
> >2nd/PA: +1/+0
> >MA_PA: +4/+3
> >Itterative: 1
> > xDmg:: Str: +3; Str2: +4; StrOH: +1; StrPA: +3; StrPA2H: +4; StrPAOH: +1
> > xDCs:: Str: 16; Dex: 15; Con: 14; Int: 9; Wis: 13; Cha: 9
> > xFeat:: 3/3 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Hell Louse</div>
<div class="CR">CR 3 (800 XP)</div>
<div class="SOU">Fiendish Codex 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Large Vermin (fiendish)
**Init** +2
**Senses** darkvision 60 ft., low-light vision; **Perception** +0
#### defense
**AC** 15, 11 touch, 13 flat-footed (+2 Dex, +4 natural, -1 size)
**hp** 36 (6d8+12)
**Fort** +6, **Refl** +4, **Will** +2
**Feint** 14, **Demoralize** 16
**DR** 5/magic
**Immune** mind-affecting; **Resist** cold 5, fire 5
#### offense
**Speed** 30 ft., climb 30 ft.
**Melee** 4 chains +19 (2d6+9/17-20 plus grab)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** smite good
#### statistics
**Str** 17, **Dex** 15, **Con** 12, **Int** 3, **Wis** 10, **Cha** 2
**BAB** +4, **CMB** +8, **CMD** 20, **TA** +6, **RTA** +5
**Feats** [[Improved Natural Attack]] (bite), [[Toughness]], [[Weapon Focus]] (bite)
**Skills** Climb +17, Perception +0
**Languages**
#### special abilities
### Smite Good (Su)
Once per day, can make a normal melee attack to deal +6 damage against a good foe.