# Hammerfish >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 3d6 (×2) > >Melee/Ranged: +33/+22 > >Secondary: +28/+17 > >Multiattack: +31/+20 > >M/R_PA: +33/+22 > >2nd/PA: +28/+17 > >MA_PA: +31/+20 > >Itterative: 4 > > xDmg:: Str: +13; Str2: +19; StrOH: +6; StrPA: +13; StrPA2H: +19; StrPAOH: +6 > > xDCs:: Str: 35; Dex: 24; Con: 28; Int: 23; Wis: 23; Cha: 21 > > xFeat:: 4/12 (8) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Hammerfish</div> <div class="CR">CR 13 (25,600 XP)</div> <div class="SOU">Web</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Gargantuan Magical Beast (aquatic, psionic) **Init** +6 **Senses** blindsight 10 ft.; **Perception** +28 #### defense **AC** 26, 8 touch, 24 flat-footed (+2 Dex, +18 natural, -4 size) **hp** 264 (24d10+144) **Fort** +20, **Refl** +16, **Will** +9 **Feint** 35, **Demoralize** 35 #### offense **Speed** swim 60 ft. (70 ft. with speed of thought) **Melee** bite +34 (3d6+19) **Space** 20 ft., **Reach** 15 ft. **Special Attacks** ram Psi-Like Abilities (ML 14th; Concentration +13) > 3/day — energy barrier, mass concussion, true concussion #### statistics **Str** 36, **Dex** 15, **Con** 22, **Int** 13, **Wis** 13, **Cha** 8 **BAB** +24, **CMB** +41, **CMD** 53, **TA** +33, **RTA** +22 **Feats** [[Improved Initiative]], [[Psionic Charge]], [[Speed of Thought]], [[Weapon Focus]] (bite) **Languages** #### special abilities ### Ram (Sp) The hammerfish can perform a psionically-powered charge attack to strike the target with its head. One can tell it is getting ready to charge, since the bony plates on its head begin to glow with psionic energy. The physical ram attack causes 4d8+13 points of damage. The energy discharged on contact causes 9d4+9 points of psionic energy damage, Fortitude save DC 28 for half. The hammerfish can ram up to three times a day. After it makes all three ram attacks, it can no longer use Speed of Thought or Psionic Charge.