# Bog Hag >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >Melee/Ranged: +2/+3 > >Secondary: -3/-2 > >Multiattack: +0/+1 > >M/R_PA: +2/+3 > >2nd/PA: -3/-2 > >MA_PA: +0/+1 > >Itterative: 1 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 12; Con: 13; Int: 11; Wis: 12; Cha: 12 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Bog Hag</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Oriental Adventures</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Monstrous Humanoid (shadowlands, shapechanger) **Init** +1 **Perception** +3 #### defense **AC** 13, 11 touch, 12 flat-footed (+1 Dex, +2 natural) **hp** 14 (2d10+4); fast healing 2 (while wearing skin) **Fort** +2, **Refl** +4, **Will** +4 **Feint** 15, **Demoralize** 13 **Weakness** vulnerable to fire #### offense **Speed** 30 ft., swim 30 ft. **Melee** 2 claws +3 (1d4 plus disease and grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** disease, steal skin #### statistics **Str** 10, **Dex** 12, **Con** 15, **Int** 11, **Wis** 12, **Cha** 13 **BAB** +2, **CMB** +2, **CMD** 13, **TA** +2, **RTA** +3 **Feats** [[Alertness]] **Skills** Bluff +3, Disguise +3, Perception +3, Sense Motive +5, Swim +13 **Languages** #### special abilities ### Disease (Ex) Bog Rot (Ex) Claw—Injury; save Fort DC 13, onset 1d4 days, frequency 1/day, effect 1d4 Con damage, cure 2 consecutive saves. ### Steal Skin (Su) As a full-round action, a bog hag may steal the skin of a creature of Small, Medium, or Large size with a roughly humanoid shape. The target creature must be dead, helpless, or willing. If the target creature is alive, the skin stealer must make a successful coup de grace attack to steal its skin. The skin stealer can don or remove a stolen skin as a move action. When wearing a stolen skin, the skin stealer takes on the likeness of the skin’s original owner, including the victim’s voice, build, and size, but gains none of the creature’s abilities. The stolen skin grants the skin stealer a +10 bonus on Disguise checks, with none of the usual penalties for different gender, race, age, and size. The skin, however, rots as the body decomposes (barring the application of a gentle repose spell), making it useless within a week of the victim's death.