# Grimalkin >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d4 (×2) > >Melee/Ranged: +3/+5 > >Secondary: -2/+0 > >Multiattack: +1/+3 > >M/R_PA: +3/+5 > >2nd/PA: -2/+0 > >MA_PA: +1/+3 > >Itterative: 1 > > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 13; Con: 12; Int: 11; Wis: 13; Cha: 13 > > xFeat:: 2/2 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Grimalkin</div> <div class="CR">CR 2 (600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Medium Magical Beast (shapechanger) **Init** +5 **Senses** darkvision 60 ft.; **Perception** +1 #### defense **AC** 12, 11 touch, 11 flat-footed (+1 Dex, +1 natural) **hp** 20 (4d10) **Fort** +4, **Refl** +5, **Will** +2 **Feint** 15, **Demoralize** 15 #### offense **Speed** 40 ft. **Melee** 2 claws +3 (1d4-1), bite -2 (1d6-1) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** empathy #### statistics **Str** 9, **Dex** 12, **Con** 11, **Int** 8, **Wis** 13, **Cha** 12 **BAB** +4, **CMB** +3, **CMD** 14, **TA** +3, **RTA** +5 **Feats** [[Acrobatic]], [[Improved Initiative]] **Skills** Climb +6, Perception +1 **Languages** #### special abilities ### Empathy (Ex) A grimalkin can detect the surface emotions of any creature within 50 feet that it can see. It can sense basic needs, drives, and emotions, but not thoughts. A successful Will save (DC 13) allows a target to avoid being sensed in this way by that grimalkin for 24 hours thereafter.