# Grimalkin
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d4 (×2)
> >Melee/Ranged: +3/+5
> >Secondary: -2/+0
> >Multiattack: +1/+3
> >M/R_PA: +3/+5
> >2nd/PA: -2/+0
> >MA_PA: +1/+3
> >Itterative: 1
> > xDmg:: Str: -1; Str2: -1; StrOH: +0; StrPA: -1; StrPA2H: -1; StrPAOH: +0
> > xDCs:: Str: 11; Dex: 13; Con: 12; Int: 11; Wis: 13; Cha: 13
> > xFeat:: 2/2 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Grimalkin</div>
<div class="CR">CR 2 (600 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Medium Magical Beast (shapechanger)
**Init** +5
**Senses** darkvision 60 ft.; **Perception** +1
#### defense
**AC** 12, 11 touch, 11 flat-footed (+1 Dex, +1 natural)
**hp** 20 (4d10)
**Fort** +4, **Refl** +5, **Will** +2
**Feint** 15, **Demoralize** 15
#### offense
**Speed** 40 ft.
**Melee** 2 claws +3 (1d4-1), bite -2 (1d6-1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** empathy
#### statistics
**Str** 9, **Dex** 12, **Con** 11, **Int** 8, **Wis** 13, **Cha** 12
**BAB** +4, **CMB** +3, **CMD** 14, **TA** +3, **RTA** +5
**Feats** [[Acrobatic]], [[Improved Initiative]]
**Skills** Climb +6, Perception +1
**Languages**
#### special abilities
### Empathy (Ex)
A grimalkin can detect the surface emotions of any creature within 50 feet that it can see. It can sense basic needs, drives, and emotions, but not thoughts. A successful Will save (DC 13) allows a target to avoid being sensed in this way by that grimalkin for 24 hours thereafter.