# Greenvise >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d8 (×2) > >bite: 2d6 (×2) > >Melee/Ranged: +16/+7 > >Secondary: +11/+2 > >Multiattack: +14/+5 > >M/R_PA: +13/+4 > >2nd/PA: +8/-1 > >MA_PA: +11/+2 > >Itterative: 2 > > xDmg:: Str: +9; Str2: +13; StrOH: +4; StrPA: +15; StrPA2H: +22; StrPAOH: +7 > > xDCs:: Str: 25; Dex: 16; Con: 20; Int: 12; Wis: 16; Cha: 14 > > xFeat:: 5/6 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Greenvise</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Huge Plant **Init** +0 **Senses** woodsense; **Perception** +0 #### defense **AC** 16, 8 touch, 16 flat-footed (+8 natural, -2 size) **hp** 96 (12d8+48) **Fort** +12, **Refl** +4, **Will** +4 **Feint** 19, **Demoralize** 22 **Immune** acid #### offense **Speed** 10 ft. **Melee** 4 slams +16 (1d8+9 plus grab), bite +16 (1d8+9) **Space** 15 ft., **Reach** 15 ft. **Special Attacks** death fog, woodsense #### statistics **Str** 29, **Dex** 10, **Con** 18, **Int** 3, **Wis** 11, **Cha** 6 **BAB** +9, **CMB** +17, **CMD** 27, **TA** +16, **RTA** +7 **Feats** [[Cleave]], [[Improved Critical]] (bite), [[Improved Initiative]], [[Power Attack]], [[Skill Focus]] (hide) **Skills** Perception +0, Stealth +11 **Languages** #### special abilities ### Death Fog (Su) Twice per day, a greenvise can emit an acidic fog is a 60-foot spread that is 40-foot high. Creatures within the area of effect take 3d6 acid damage. This ability otherwise functions as acid fog. ### Woodsense (Ex) A greenvise can automatically sense the location of anything within 60 feet that is in contact with vegetation, even objects or creatures that are not in contact with the same vegetation as it is. After setting itself up in an appropriate location, a greenvise lies in wait for prey to pass. It lunges at the first living creature it senses, using all its tendrils to grab the prey and transfer it to its maw. An extremely hungry or seriously hurt greenvise releases a death fog to weaken its opponents and obscure their vision. Although multiple greenvises are sometimes found together, they do not share their prey and they do not assist each other in combat unless many potential victims are present.