# Gravecrawler >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d4 (×2) > >Melee/Ranged: +19/+21 > >Secondary: +14/+16 > >Multiattack: +17/+19 > >M/R_PA: +19/+21 > >2nd/PA: +14/+16 > >MA_PA: +17/+19 > >Itterative: 4 > > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0 > > xDCs:: Str: 22; Dex: 24; Con: 22; Int: 25; Wis: 22; Cha: 22 > > xFeat:: 9/13 (4) > > > > > > xLang:: 0/3 (3) <div class="grid-container"><div class="MON">Gravecrawler</div> <div class="CR">CR 16 (76,800 XP)</div> <div class="SOU">Monster Manual 2</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Small Undead (earth) **Init** +2 **Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +32 **Aura** calcifying (DC 22 Fortitude, 30 ft.) #### defense **AC** 17, 13 touch, 15 flat-footed (+2 Dex, +4 natural, +1 size) **hp** 100 (25d8) **Fort** +8, **Refl** +10, **Will** +16 **Feint** 28, **Demoralize** 35 **Defensive Abilities** channel resistance +6 **SR** 27 #### offense **Speed** 20 ft., burrow 20 ft. **Melee** bite +19 (1d4/19-20 plus 1d4 con drain) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** calcifying aura, constitution drain, earth glide, speak with dead, tremorsense #### statistics **Str** 10, **Dex** 15, **Con** —, **Int** 16, **Wis** 11, **Cha** 11 **BAB** +18, **CMB** +17, **CMD** 29, **TA** +19, **RTA** +21 **Feats** [[Alertness]], [[Blind-fight]], [[Combat Reflexes]], [[Dodge]], [[Improved Critical]] (bite), [[Iron Will]], [[Mobility]], [[Negotiator]], [[Spring Attack]] **Skills** Acrobatics +27 (-4 when jumping), Bluff +25, Diplomacy +25, Escape Artist +27, Knowledge (local) +28, Perception +32, Stealth +32 **Languages** #### special abilities ### Calcifying Aura (Su) The presence of a gravecrawler is enough to cause flesh (living or dead) to harden and calcify, turning slowly into stone. This effect is a 30-foot-radius emanation centered on the gravecrawler, and it is always active. Every creature within the area must succeed at a DC 22 Fortitude save each round or take 1d2 points of Constitution damage. A character brought to a Constitution score of 0 in this manner turns to stone as flesh to stone. A gravecrawler is immune to its own calcifying aura and to those of others of its kind. ### Constitution Drain (Su) Creatures hit by the gravecrawler's bite attack must succeed at a DC 22 Fortitude save take 1d4 points of Constitution drain. On each successful attack, the gravecrawler gains 5 temporary hit points. The save DC is Charisma-based. A creature affected by this Constitution drain finds parts of its flesh turned to hard, brittle stone. At 0 Constitution, the target becomes a stone statue. A gravecrawler is immune to its own Constitution drain and to those of others of its kind. ### Earth Glide (Ex) Gravecrawlers can move through stone, dirt, and earth, leaving no indication of their passage. A move stone spell cast on an area containing a burrowing gravecrawler flings the creature back 30 feet and stuns it for 1 round, unless it succeeds at a Fortitude save (DC 22). ### Speak with Dead (Su) At will, a gravecrawler can produce an effect like that of a speak with dead spell (caster level 20th), except that it can he used to communicate with only one corpse per week. This ability does not allow communication with calcified remains. ### Tremorsense (Ex) A gravecrawler can automatically sense the location of anything within 60 feet that is in contact with the ground.