# Gravecrawler
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >bite: 1d4 (×2)
> >Melee/Ranged: +19/+21
> >Secondary: +14/+16
> >Multiattack: +17/+19
> >M/R_PA: +19/+21
> >2nd/PA: +14/+16
> >MA_PA: +17/+19
> >Itterative: 4
> > xDmg:: Str: +0; Str2: +0; StrOH: +0; StrPA: +0; StrPA2H: +0; StrPAOH: +0
> > xDCs:: Str: 22; Dex: 24; Con: 22; Int: 25; Wis: 22; Cha: 22
> > xFeat:: 9/13 (4)
> >
> >
> > xLang:: 0/3 (3)
<div class="grid-container"><div class="MON">Gravecrawler</div>
<div class="CR">CR 16 (76,800 XP)</div>
<div class="SOU">Monster Manual 2</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Small Undead (earth)
**Init** +2
**Senses** darkvision 60 ft., tremorsense 60 ft.; **Perception** +32
**Aura** calcifying (DC 22 Fortitude, 30 ft.)
#### defense
**AC** 17, 13 touch, 15 flat-footed (+2 Dex, +4 natural, +1 size)
**hp** 100 (25d8)
**Fort** +8, **Refl** +10, **Will** +16
**Feint** 28, **Demoralize** 35
**Defensive Abilities** channel resistance +6
**SR** 27
#### offense
**Speed** 20 ft., burrow 20 ft.
**Melee** bite +19 (1d4/19-20 plus 1d4 con drain)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** calcifying aura, constitution drain, earth glide, speak with dead, tremorsense
#### statistics
**Str** 10, **Dex** 15, **Con** —, **Int** 16, **Wis** 11, **Cha** 11
**BAB** +18, **CMB** +17, **CMD** 29, **TA** +19, **RTA** +21
**Feats** [[Alertness]], [[Blind-fight]], [[Combat Reflexes]], [[Dodge]], [[Improved Critical]] (bite), [[Iron Will]], [[Mobility]], [[Negotiator]], [[Spring Attack]]
**Skills** Acrobatics +27 (-4 when jumping), Bluff +25, Diplomacy +25, Escape Artist +27, Knowledge (local) +28, Perception +32, Stealth +32
**Languages**
#### special abilities
### Calcifying Aura (Su)
The presence of a gravecrawler is enough to cause flesh (living or dead) to harden and calcify, turning slowly into stone. This effect is a 30-foot-radius emanation centered on the gravecrawler, and it is always active. Every creature within the area must succeed at a DC 22 Fortitude save each round or take 1d2 points of Constitution damage. A character brought to a Constitution score of 0 in this manner turns to stone as flesh to stone. A gravecrawler is immune to its own calcifying aura and to those of others of its kind.
### Constitution Drain (Su)
Creatures hit by the gravecrawler's bite attack must succeed at a DC 22 Fortitude save take 1d4 points of Constitution drain. On each successful attack, the gravecrawler gains 5 temporary hit points. The save DC is Charisma-based. A creature affected by this Constitution drain finds parts of its flesh turned to hard, brittle stone. At 0 Constitution, the target becomes a stone statue. A gravecrawler is immune to its own Constitution drain and to those of others of its kind.
### Earth Glide (Ex)
Gravecrawlers can move through stone, dirt, and earth, leaving no indication of their passage. A move stone spell cast on an area containing a burrowing gravecrawler flings the creature back 30 feet and stuns it for 1 round, unless it succeeds at a Fortitude save (DC 22).
### Speak with Dead (Su)
At will, a gravecrawler can produce an effect like that of a speak with dead spell (caster level 20th), except that it can he used to communicate with only one corpse per week. This ability does not allow communication with calcified remains.
### Tremorsense (Ex)
A gravecrawler can automatically sense the location of anything within 60 feet that is in contact with the ground.