# Gorgimera >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d8 (×2) > >bite: 1d8 (×2) > >gore: 1d8 (×2) > >claws: 1d6 (×2) > >Melee/Ranged: +13/+10 > >Secondary: +8/+5 > >Multiattack: +11/+8 > >M/R_PA: +10/+7 > >2nd/PA: +5/+2 > >MA_PA: +8/+5 > >Itterative: 2 > > xDmg:: Str: +4; Str2: +6; StrOH: +2; StrPA: +10; StrPA2H: +15; StrPAOH: +5 > > xDCs:: Str: 19; Dex: 16; Con: 19; Int: 12; Wis: 16; Cha: 15 > > xFeat:: 4/5 (1) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Gorgimera</div> <div class="CR">CR 8 (4,800 XP)</div> <div class="SOU">Monster Manual</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> N Large Magical Beast **Init** +1 **Senses** darkvision 60 ft., low-light vision; **Perception** +5 #### defense **AC** 17, 10 touch, 16 flat-footed (+1 Dex, +7 natural, -1 size) **hp** 90 (10d10+40) **Fort** +11, **Refl** +8, **Will** +4 **Feint** 21, **Demoralize** 21 #### offense **Speed** 40 ft., fly 50 ft. (poor) **Melee** bite +13 (1d8+4), bite +13 (1d8+2), gore +13 (1d8+2), 2 claws +13 (1d8+2) **Space** 10 ft., **Reach** 5 ft. **Special Attacks** s breath, s breath #### statistics **Str** 19, **Dex** 13, **Con** 19, **Int** 4, **Wis** 13, **Cha** 10 **BAB** +10, **CMB** +12, **CMD** 23, **TA** +13, **RTA** +10 **Feats** [[Alertness]], [[Hover]], [[Multiattack]], [[Power Attack]] **Skills** Fly +8, Perception +5 **Languages** #### special abilities ### Dragon's Breath (Su) A gorgimera's dragon head breath weapon depends on the color of its dragon head. Regardless of its type, a gorgimera's breath weapon is usable once every 1d4 rounds, deals 3d8 points of damage, and allows a DC 19 Reflex save for half damage. The save DC is Constitution-based. Black40-foot line of acid3-4Blue40-foot line of lightning5-6Green20-foot cone of gas (acid)7-8Red20-foot cone of fire9-10White20-foot cone of cold ### Gorgon's Breath (Su) A gorgimera's gorgon head breath weapon is a 30-foot cone of petrifying gas. It can use this breath weapon once every 1d4+1 rounds. Those caught in the area of the gas can attempt a DC 19 Fortitude save to resist the effects, but those who fail the save are immediately petrified. This petrification is temporary—each round, a petrified creature can attempt a new DC 19 Fortitude save to recover from the petrification as long as it is not caught within the area of effect of the gorgon’s breath weapon a second time while petrified. A creature exposed to the gorgon’s breath a second time while already petrified becomes permanently petrified, and can no longer attempt to make additional Fortitude saves to recover naturally. The save DC is Constitution-based.