# Golem, Siege
>[!rimg]+
> ![[Placeholder2.png]]
*The earth shakes as an enormous four-legged contraption of wood and metal lumbers forward, two large arms reaching upward to load the great catapult atop its back.*
<div class="grid-container"><div class="MON">siege Golem</div>
<div class="CR">CR 12 (19,200 XP)</div>
<div class="SOU">Cityscape pg. 126</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Gargantuan Construct
**Init** +1
**Senses** darkvision 60 ft., low-light vision; **Perception** +0
#### defense
**AC** 26, 7 touch, 25 flat-footed (+1 Dex, +19 natural, –4 size)
**hp** 148 (16d10+60)
**Fort** +5, **Refl** +6, **Will** +5
**Feint** —, **Demoralize** —
**DR** 10/adamantine
**Immune** construct traits, magic
#### offense
**Speed** 30 ft.
**Melee** 2 slams +22 (4d8+10)
**Ranged** rock +13 (6d6+10)
**Space** 20 ft., **Reach** 15 ft.
**Special Attacks** immunity to magic, trample (4d8+15, DC 28)
#### statistics
**Str** 30, **Dex** 12, **Con** —, **Int** —, **Wis** 11, **Cha** 1
**BAB** +16, **CMB** +30, **CMD** 41, **TA** +22, **RTA** +13
**Skills** Perception +0
#### special abilities
### Immunity to Magic (Ex)
A siege golem is immune to any spell or spell-like ability that allows spell resistance. In addition, certain spells and effects function differently against the creature, as noted below.
* A warp wood or wood shape spell slows the golem (as the slow spell) for 1d6 rounds.
* A repel wood spell drives the golem back 120 feet and deals 3d12 points of damage.
* A phase door spell cast directly on a siege golem negates its damage reduction and immunity to magic for 1d3 rounds.
#### ecology
**Terrain** Any
**Organization** Solitary or Formation (3-6)
**Treasure** None.
**Advancement** 17-30 HD (Gargantuan); 39-49 HD (Colossal)
Siege golems are enormous machines of war. Although certainly capable of posing a threat to a group of adventurers, they are designed for laying siege to entire cities.
The siege golem’s appearance varies, but the need to function as a mobile battle platform means they have some features in common.
They are built primarily of wood, with some metal and leather parts. A siege golem stands roughly 10 feet in height, 20 feet long, and 15 feet across. It weighs upward of 20,000 pounds. A siege golem’s body is relatively flat, resembling a four-legged scorpion lacking a head. It has a heavy catapult atop its body, and a pair of large arms capable of loading that weapon or smashing anything nearby. They carry their ammunition slung beneath them or in a special compartment built into their structure.
Siege golems can function in almost any environment. They are most frequently used on open plains, fields, deserts, or tundra, because their size makes it difficult to move through narrow mountain passes, caves, or thick forest.
### Construction
A siege golem’s body must be crafted from enormous amounts of high-quality hardwoods, with iron joints and leather fittings, costing a total of 3,000 gp. The catapult requires masterwork craftsmanship. The body must then be engraved with mystical sigils, and treated with rare tinctures worth another 3,000 gp. Assembling the body requires a DC 15 Craft (carpentry) check.
CL 14th; Craft Construct, geas/quest, fabricate, limited wish, caster must be at least 14th level; Price 100,000 gp; Cost 56,000 gp