# Golem, Brain
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d6 (×2)
> >Melee/Ranged: +17/+11
> >Secondary: +12/+6
> >Multiattack: +15/+9
> >M/R_PA: +13/+7
> >2nd/PA: +8/+2
> >MA_PA: +11/+5
> >Itterative: 3
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +14; StrPA2H: +21; StrPAOH: +7
> > xDCs:: Str: 22; Dex: 16; Con: 16; Int: 14; Wis: 16; Cha: 15
> > xFeat:: 5/6 (1)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Brain Golem</div>
<div class="CR">CR 10 (9,600 XP)</div>
<div class="SOU">Fiend Folio pg. 85</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LE Large Construct
**Init** +0
**Perception** +16
#### defense
**AC** 17, 9 touch, 17 flat-footed (+4 armor, +4 natural, -1 size)
**hp** 90 (12d10+30)
**Fort** +4, **Refl** +4, **Will** +4
**Feint** 22, **Demoralize** 22
**DR** 10/adamantine
**Immune** magic
#### offense
**Speed** 20 ft.
**Melee** slam +17 (1d6+9)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** inertial armor, mind blast
#### statistics
**Str** 23, **Dex** 11, **Con** —, **Int** 6, **Wis** 11, **Cha** 8
**BAB** +12, **CMB** +15, **CMD** 25, **TA** +17, **RTA** +11
**Feats** [[Alertness]], [[Cleave]], [[Power Attack]], [[Skill Focus]] (Listen), [[Skill Focus]] (Spot)
**Skills** Perception +16
**Languages**
#### special abilities
### Inertial Armor (Su)
A brain golem's body is surrounded by a tangible field of force similar to that created by the mage armor spell, granting it a +4 armor bonus to Armor Class. Unlike mundane armor, inertial armor carries no armor check penalty, speed reduction, or arcane spell failure chance. Because it is composed of force, incorporeal creatures can't bypass it the way they do normal armor. Golems are tenacious in combat and prodigiously strong as well. They are emotionless and cannot be provoked, but those described here are inherently cruel and love to torment their foes. A golem's creator can command it if the golem is within 60 feet and can see and hear its creator. If not under a command, a golem usually follows its last instruction to the best of its ability, though if attacked it returns the attack. The creator can give a golem a simple program to govern its actions in his or her absence, such as 'Remain in an area and attack all creatures that enter' (or only a specific type of creature), 'Ring a gong and attack,' or the like.
### Mind Blast (Su)
This attack is a 60-foot cone. Anyone caught in this area must succeed on a Will save (DC is) or be stunned for 3d4 rounds. A brain golem can use this ability once per minute.
#### ecology
**Terrain** Any
**Organization** Solitary
**Treasure** None
**Advancement** 13–18 HD (Large); 19–36 HD (Huge)
A creation of the mind flayers, a brain golem exists purely tofulfill their desires.A brain golem appears as a burly humanoid, about 8 feettall and 5 feet wide, with an oversized brain serving as itsentire head. In fact, the whole body is made up of braintissue that is covered with a thin film of slimy skin.Brain golems do not speak or understand any language,despite their intelligence, but they respond to telepathiccommands from any mind flayer. ConstructionA brain golem’s body is formed from the brains of intelligentcreatures and topped off with a bud from a mind flayer com-munity’s elder brain to form the creature’s “head.” Its skin isa membrane secreted by the elder brain bud.The golem costs 55,000 gp to create, which includes 1,000gp for the construction of the body. Assembling the bodyrequires a Heal check (DC 15).The creator must be 16th level and able to cast arcanespells. Completing the ritual drains 1,200 XP from the creatorand requires bull’s strength, feeblemind, geas/quest, limited wish,and mage armor.