# Goblin, Snow
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >morningstar: 1d6 (×2)
> >javelin: 1d4 (×2)
> >Melee/Ranged: +2/+2
> >Secondary: -3/-3
> >Multiattack: +0/+0
> >M/R_PA: +2/+2
> >2nd/PA: -3/-3
> >MA_PA: +0/+0
> >Itterative: 1
> > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0
> > xDCs:: Str: 11; Dex: 11; Con: 11; Int: 9; Wis: 9; Cha: 8
> > xFeat:: 1/1 (0)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Snow Goblin</div>
<div class="CR">CR 1/2 (200 XP)</div>
<div class="SOU">Frostburn</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Small Humanoid (goblinoid)
Snow Goblin
**Init** +1
**Senses** darkvision 60 ft.; **Perception** +1
#### defense
**AC** 16, 12 touch, 15 flat-footed (+2 armor, +1 Dex, +1 natural, +1 shield, +1 size)
**hp** 5 (1d8+1)
**Fort** +3, **Refl** +1, **Will** -1
**Feint** 9, **Demoralize** 10
#### offense
**Speed** 30 ft., climb 20 ft.
**Melee** morningstar +2 (1d6+1)
**Ranged** javelin +2 (1d4+1)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** booming voice
#### statistics
**Str** 13, **Dex** 13, **Con** 12, **Int** 8, **Wis** 9, **Cha** 6
**BAB** +0, **CMB** +0, **CMD** 11, **TA** +2, **RTA** +2
**Feats** [[Alertness]]
**Skills** Climb +13, Perception +1
**Languages**
#### special abilities
### Booming Voice (Ex)
Snow goblins can be heard over great distances, and their powerful voices can be quite intimidating. Snow goblins gain a +4 racial bonus on Intimidate checks.