# Gibbering Orb >[!rimg]+ > ![[Placeholder2.png]] <div class="grid-container"><div class="MON">Gibbering Orb</div> <div class="CR">CR 27 (3,276,800 XP)</div> <div class="SOU">Epic Level Handbook pg. 191</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Huge Aberration **Init** +20 **Senses** all-around vision; **Perception** +41 #### defense **AC** 48, 32 touch, 24 flat-footed (+12 Dex, +12 insight, +16 natural, -2 size) **hp** 351 (27d8+243) **Fort** +21, **Refl** +23, **Will** +24 **Feint** 48, **Demoralize** 44 **Defensive Abilities** amorphous, strong stomach **DR** 10/epic; **SR** 38 **Immune** critical hits, precision damage #### offense **Speed** 5 ft., fly 20 ft. (good) **Melee** 12 bites +29 (2d6+11/19-20 plus grab) **Ranged** 12 eye rays +31 touch (eye ray) **Space** 20 ft., **Reach** 10 ft. **Special Attacks** digest spell, eye rays, gibbering, swallow whole (3d10 acid, AC 26, 35 hp) **Eye Rays** (CL 27th; Concentration +33) #### statistics **Str** 32, **Dex** 35, **Con** 27, **Int** 40, **Wis** 24, **Cha** 22 **BAB** +20, **CMB** +33, **CMD** 67, **TA** +29, **RTA** +30 **Feats** [[Alertness]], [[Epic Fortitude]], [[Flyby Attack]], [[Improved Critical]] (bite), [[Improved Initiative]], [[Iron Will]], [[Lightning Reflexes]], [[Multiattack]], [[Polyglot]], [[Skill Focus]] (Perception), [[Superior Initiative]], [[Toughness]], [[Weapon Focus]] (bite), [[Weapon Focus]] (eye ray) **Skills** Acrobatics +42, Bluff +33, Escape Artist +42, Fly +42, Intimidate +36, Knowledge (arcana) +42, Knowledge (dungeoneering) +42, Knowledge (geography) +42, Knowledge (history) +42, Knowledge (local) +42, Knowledge (nature) +42, Knowledge (nobility) +42, Knowledge (planes) +42, Knowledge (religion) +42, Linguistics +42, Perception +41, Sense Motive +38, Spellcraft +45, Stealth +38 **Languages** All **SQ** press of limbs #### special abilities ### Digest Spell (Su) When a creature is swallowed whole, the gibbering orb can absorb the creature's known spells, prepared spells, and spell-Like abilities. The victim must succeed in a DC 27 Will save, or lose 2 of their highest-level prepared spells, spells slots or uses of their spell-like abilities. If they fail this save, the gibbering orb can select any of two spells the creature has preparred, spells the creatures knows (if a spontaneous caster), or any spell-like ability that the creature possesses, and add those to the options available to the eye-ray ability. A gibbering orb can use this ability on a dead spellcaster. Spellcaster corpses remain viable for one round per caster level. Spells digested in this manner are used at the gibbering orb's caster level. A digested spell remains available for 24 hours. Gibbering orbs can only retain two digested spells at a time. ### Eye Rays (Su) A dozen of the countless eyes of a gibbering orb can produce a magical ray each round, with each eye emulating a spell from among the list of spells below (Caster Level 27th, save DC 16 + spell level). A gibbering orb can never aim more than five rays at any single target, due to limitations of aiming. Each of these effects functions as a single ray with a range of 150 feet, regardless of the normal range and target entries for the spell it resembles. The eye rays are: _cone of cold_, _disintegrate_, _dominate monster_, _energy drain_, _feeblemind_, _finger of death_, _flesh to stone_, _dispel magic_, _harm_, _hold monster_, _horrid wilting_, _implosion_, _inflict critical wounds_, _lightning bolt_, _magic missile_, _disjunction_, _irresistible dance_, _baleful polymorph_, _power word blind_, _power word kill_, _power word stun_, _prismatic ray_, _slay living_, and _temporal stasis_. In addition to these rays, a gibbering orb may have as many as two additional options if they have digested a spell from a spellcaster. ### Gibbering (Su) As a free action, a gibbering orb can emit a cacophony of maddening sound. All creatures other than gibbering mouthers within 60 feet must succeed on a DC 31 Will save or be permanently confused , as the _insanity_ spell. This is a mind-affecting compulsion insanity effect. The save DC is Constitution-based. ### Press of Limbs (Ex) A gibbering orb does not suffer any attack or damage penalties for its dozens of eyes or pseudopods. However, the press of limbs prevents the creature from making making more than four attacks against a single creature. ### Strong Stomach (Ex) A gibbering orb's insides are nearly as resilient as its exterior. It gains the full benefit of its natural armor and damage reduction against creatures who are trying to cut their way of the gibbering orb's stomach. #### ecology **Terrain** Any **Organization** Solitary **Treasure** Standard **Advancement** 27–54 HD (Huge); 55–108 HD (Gargantuan) The gibbering orb is a great, bloated, floating mass of eyes and mouths, perhaps a common ancestor of both the gibbering mouther and the beholderkin. A gibbering orb is a pulsating sphere of grayish flesh, 20feet or more in diameter. The orb floats above the ground, seeming to writhe and spasm as it moves, as though some-thing inside is throwing itself against the walls of the sphere in a desperate but futile attempt to escape. Hundreds of eyes and mouths of various sizes and shapes swirl around the orb like moons around a planet, partly obscuring the central mass. There is no apparent top and bottom to a gibbering orb; eyes and mouths cycle and spin about one another in a never-ending swirling dance. The eyes stare and blink, and the mouths drool, scream, and chant terrible litanies. Few who have encountered a gibbering orb have survived, and few among those have managed to get close enough to see its form. A gibbering orb wanders the planes and the places between the planes, seeking to consume living creatures to sate its ravenous appetite. Although it appears to be an insane, babbling creature, the gibbering orb is actually quite intelligent. In some ways, it functions like a hivemind, with the perceptions and capabilities of multiple creatures locked inside its body. It can speak all languages, and its myriad mouths each constantly speak a different one, the sound of which combines together into a cacophony of noise that drives those who hear it to insanity in a matter of moments. When it encounters another creature, the gibbering mouther attacks with abandon, hoping to decimate its prey with its eye rays and then devour the opponent with its mouths. It will attempt to consume the opponent whole, both for food and for the magical knowledge contained therein. Because of this, the gibbering orb’s treasure is trapped inside its body. ### Combat The gibbering orb has the ability to bite its foes by extending a pseudopod, with one of its mouths protruding prominently from the end, outward from its body, striking with alarming speed. The orb can extend four of these at any one foe, or a total of twelve in any given round. At the same time, the legions of eyes have the ability to cast a host of spells at a rapid rate and to great effect.