# Giant, Sand >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >scimitar: 1d8 (18–20/×2) > >Melee/Ranged: +18/+15 > >Secondary: +13/+10 > >Multiattack: +16/+13 > >M/R_PA: +15/+12 > >2nd/PA: +10/+7 > >MA_PA: +13/+10 > >Itterative: 3 > > xDmg:: Str: +8; Str2: +12; StrOH: +4; StrPA: +14; StrPA2H: +21; StrPAOH: +7 > > xDCs:: Str: 25; Dex: 22; Con: 22; Int: 17; Wis: 20; Cha: 18 > > xFeat:: 6/8 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Sand Giant</div> <div class="CR">CR 10 (9,600 XP)</div> <div class="SOU">Monster Manual 3</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LN Large Humanoid (earth, fire, giant) **Init** +5 **Senses** low-light vision; **Perception** +3 #### defense **AC** 28, 14 touch, 23 flat-footed (+3 armor, +5 Dex, +11 natural, -1 size) **hp** 135 (15d8+75) **Fort** +14, **Refl** +12, **Will** +10 **Feint** 24, **Demoralize** 28 **Immune** fire **Weakness** vulnerable to cold #### offense **Speed** 40 ft., burrow 10 ft. **Melee** scimitar +19/+14/+9 (1d8+8/15-20) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** heat shimmer, sand blaster **Spell-Like Abilities** (CL 15th; Concentration +16) > **1/day**— meld into stone, statue #### statistics **Str** 27, **Dex** 21, **Con** 21, **Int** 10, **Wis** 16, **Cha** 12 **BAB** +11, **CMB** +17, **CMD** 32, **TA** +18, **RTA** +15 **Feats** [[Cleave]], [[Improved Critical]] (scimitar), [[Iron Will]], [[Lightning Reflexes]], [[Power Attack]], [[Weapon Focus]] (scimitar) **Skills** Knowledge (nature) +15, Perception +3, Survival +21 **Languages** #### special abilities ### Heat Shimmer (Su) At will as a free action, a sand giant can create a shimmering effect around itself that functions like a blur spell, caster level 15th. ### Sand Blaster (Ex) A sand blaster is a Large exotic ranged weapon made from long tubes. It creates a 10-foot cone of sand, doing 1d8 points of damage (Reflex DC 22 half). Living creatures that fail their saves are tormented by itching skin and burning eyes, imposing a -4 penalty to AC and a -2 penalty on attack rolls for 3 rounds. The save DC is Constitution- based. (It relies on the user's ability to blow a hearty gust of air through the tube). A sand blaster uses 5 pounds of sand as ammunition, and packing a sand blaster with one charge of ammunition is a full-round action. A sand blaster costs 30 gp.