# Giant, Sand
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >scimitar: 1d8 (18–20/×2)
> >Melee/Ranged: +18/+15
> >Secondary: +13/+10
> >Multiattack: +16/+13
> >M/R_PA: +15/+12
> >2nd/PA: +10/+7
> >MA_PA: +13/+10
> >Itterative: 3
> > xDmg:: Str: +8; Str2: +12; StrOH: +4; StrPA: +14; StrPA2H: +21; StrPAOH: +7
> > xDCs:: Str: 25; Dex: 22; Con: 22; Int: 17; Wis: 20; Cha: 18
> > xFeat:: 6/8 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Sand Giant</div>
<div class="CR">CR 10 (9,600 XP)</div>
<div class="SOU">Monster Manual 3</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
LN Large Humanoid (earth, fire, giant)
**Init** +5
**Senses** low-light vision; **Perception** +3
#### defense
**AC** 28, 14 touch, 23 flat-footed (+3 armor, +5 Dex, +11 natural, -1 size)
**hp** 135 (15d8+75)
**Fort** +14, **Refl** +12, **Will** +10
**Feint** 24, **Demoralize** 28
**Immune** fire
**Weakness** vulnerable to cold
#### offense
**Speed** 40 ft., burrow 10 ft.
**Melee** scimitar +19/+14/+9 (1d8+8/15-20)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** heat shimmer, sand blaster
**Spell-Like Abilities** (CL 15th; Concentration +16)
> **1/day**— meld into stone, statue
#### statistics
**Str** 27, **Dex** 21, **Con** 21, **Int** 10, **Wis** 16, **Cha** 12
**BAB** +11, **CMB** +17, **CMD** 32, **TA** +18, **RTA** +15
**Feats** [[Cleave]], [[Improved Critical]] (scimitar), [[Iron Will]], [[Lightning Reflexes]], [[Power Attack]], [[Weapon Focus]] (scimitar)
**Skills** Knowledge (nature) +15, Perception +3, Survival +21
**Languages**
#### special abilities
### Heat Shimmer (Su)
At will as a free action, a sand giant can create a shimmering effect around itself that functions like a blur spell, caster level 15th.
### Sand Blaster (Ex)
A sand blaster is a Large exotic ranged weapon made from long tubes. It creates a 10-foot cone of sand, doing 1d8 points of damage (Reflex DC 22 half). Living creatures that fail their saves are tormented by itching skin and burning eyes, imposing a -4 penalty to AC and a -2 penalty on attack rolls for 3 rounds. The save DC is Constitution- based. (It relies on the user's ability to blow a hearty gust of air through the tube). A sand blaster uses 5 pounds of sand as ammunition, and packing a sand blaster with one charge of ammunition is a full-round action. A sand blaster costs 30 gp.