# Giant, Reef >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >trident: 2d6 (×2) > >rockMelee/Ranged: +19/+11 > >Secondary: +14/+6 > >Multiattack: +17/+9 > >M/R_PA: +15/+7 > >2nd/PA: +10/+2 > >MA_PA: +13/+5 > >Itterative: 3 > > xDmg:: Str: +7; Str2: +10; StrOH: +3; StrPA: +15; StrPA2H: +22; StrPAOH: +7 > > xDCs:: Str: 26; Dex: 18; Con: 23; Int: 20; Wis: 20; Cha: 20 > > xFeat:: 5/9 (4) > > > > > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Reef Giant</div> <div class="CR">CR 11 (12,800 XP)</div> <div class="SOU">Converted</div> <div class="SYS">Dungeons & Dragons OSR</div></div> NG Large Humanoid (aquatic, giant) **Init** -1 **Perception** +1 #### defense **AC** 20, 8 touch, 21 flat-footed (+3 armor, -1 Dex, +9 natural, -1 size) **hp** 144 (18d8+72) **Fort** +15, **Refl** +5, **Will** +7 **Feint** 24, **Demoralize** 29 #### offense **Speed** 40 ft., swim 30 ft. **Melee** trident +19/+14/+9 (2d6+10) **Ranged** rock +12/+7/+2 (2d6+7) **Space** 5 ft., **Reach** 10 ft. **Special Attacks** water subtype, whirlpool #### statistics **Str** 25, **Dex** 9, **Con** 19, **Int** 12, **Wis** 12, **Cha** 13 **BAB** +13, **CMB** +17, **CMD** 26, **TA** +19, **RTA** +11 **Feats** [[Cleave]], [[Combat Reflexes]], [[Great Cleave]], [[Improved Unarmed Strike]], [[Power Attack]] **Skills** Acrobatics +17 (+4 when jumping), Climb +28, Perception +1, Swim +33 **Languages** #### special abilities ### Water subtype (Ex) Reef giants are immune to water- or cold-based spells and attacks and suffer no penalties when fighting in water. They can also breathe water as per the spell. ### Whirlpool (Su) Once per day, a reef giant can create a whirlpool, centered on itself. Anyone within 30' of the giant must succeed at a Str check (DC 15) or be drawn into the whirlpool. Creatures caught in the whirlpool take 2d8 damage per round and must succeed at a Con check (starting at DC 15, and increasing by 1 each round) to prevent themselves from drowning. Escaping from the whirlpool requires a successful Strength check (DC 15).