# Giant, Reef
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >trident: 2d6 (×2)
> >rockMelee/Ranged: +19/+11
> >Secondary: +14/+6
> >Multiattack: +17/+9
> >M/R_PA: +15/+7
> >2nd/PA: +10/+2
> >MA_PA: +13/+5
> >Itterative: 3
> > xDmg:: Str: +7; Str2: +10; StrOH: +3; StrPA: +15; StrPA2H: +22; StrPAOH: +7
> > xDCs:: Str: 26; Dex: 18; Con: 23; Int: 20; Wis: 20; Cha: 20
> > xFeat:: 5/9 (4)
> >
> >
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Reef Giant</div>
<div class="CR">CR 11 (12,800 XP)</div>
<div class="SOU">Converted</div>
<div class="SYS">Dungeons & Dragons OSR</div></div>
NG Large Humanoid (aquatic, giant)
**Init** -1
**Perception** +1
#### defense
**AC** 20, 8 touch, 21 flat-footed (+3 armor, -1 Dex, +9 natural, -1 size)
**hp** 144 (18d8+72)
**Fort** +15, **Refl** +5, **Will** +7
**Feint** 24, **Demoralize** 29
#### offense
**Speed** 40 ft., swim 30 ft.
**Melee** trident +19/+14/+9 (2d6+10)
**Ranged** rock +12/+7/+2 (2d6+7)
**Space** 5 ft., **Reach** 10 ft.
**Special Attacks** water subtype, whirlpool
#### statistics
**Str** 25, **Dex** 9, **Con** 19, **Int** 12, **Wis** 12, **Cha** 13
**BAB** +13, **CMB** +17, **CMD** 26, **TA** +19, **RTA** +11
**Feats** [[Cleave]], [[Combat Reflexes]], [[Great Cleave]], [[Improved Unarmed Strike]], [[Power Attack]]
**Skills** Acrobatics +17 (+4 when jumping), Climb +28, Perception +1, Swim +33
**Languages**
#### special abilities
### Water subtype (Ex)
Reef giants are immune to water- or cold-based spells and attacks and suffer no penalties when fighting in water. They can also breathe water as per the spell.
### Whirlpool (Su)
Once per day, a reef giant can create a whirlpool, centered on itself. Anyone within 30' of the giant must succeed at a Str check (DC 15) or be drawn into the whirlpool. Creatures caught in the whirlpool take 2d8 damage per round and must succeed at a Con check (starting at DC 15, and increasing by 1 each round) to prevent themselves from drowning. Escaping from the whirlpool requires a successful Strength check (DC 15).