# Ghirrash
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >claws: 1d6 (×2)
> >bite: 1d8 (×2)
> >Melee/Ranged: +12/+9
> >Secondary: +7/+4
> >Multiattack: +10/+7
> >M/R_PA: +12/+9
> >2nd/PA: +7/+4
> >MA_PA: +10/+7
> >Itterative: 2
> > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3
> > xDCs:: Str: 19; Dex: 16; Con: 16; Int: 14; Wis: 14; Cha: 15
> > xFeat:: 3/4 (1)
> > xClasSkil:: Acrobatics, Climb, Escape Artist, Perception, Sense Motive, Stealth, Survival
> > SaveDiff:: +/- 3
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Ghirrash</div>
<div class="CR">CR 7 (3,200 XP)</div>
<div class="SOU">Miniatures Handbook</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CN Large Outsider
**Init** +7
**Senses** darkvision 60 ft.; **Perception** +11
#### defense
**AC** 20, 12 touch, 17 flat-footed (+3 Dex, +8 natural, -1 size)
**hp** 56 (7d10+21)
**Fort** +5, **Refl** +10, **Will** +6
**Feint** 21, **Demoralize** 18
**DR** 5/magic; **SR** 18
**Immune** poison; **Resist** acid 10, cold 10, electricity 10, fire 10
#### offense
**Speed** 50 ft.
**Melee** 4 claws +13 (1d6+6), bite +12 (1d4+6 plus paralysis)
**Space** 10 ft., **Reach** 10 ft.
**Special Attacks** displacement
#### statistics
**Str** 23, **Dex** 16, **Con** 16, **Int** 13, **Wis** 12, **Cha** 15
**BAB** +7, **CMB** +14, **CMD** 27, **TA** +12, **RTA** +9
**Feats** [[Improved Initiative]], [[Lightning Reflexes]], [[Weapon Focus]] (claw)
**Skills** Acrobatics +10 (+8 when jumping), Climb +13, Escape Artist +10, Perception +11, Sense Motive +11, Stealth +11, Survival +8
**Languages**
#### special abilities
### Displacement (Su)
A light-bending glamer continually surrounds a ghirrash, making it difficult to surmise the creature's true location. Any melee or ranged attack directed at it has a 50% miss chance unless the attacker can locate the ghirrash by some means other than sight. A true seeing effect allows the user to see the ghirrash's position, but see invisibility has no effect.