# Ghirrash >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >claws: 1d6 (×2) > >bite: 1d8 (×2) > >Melee/Ranged: +12/+9 > >Secondary: +7/+4 > >Multiattack: +10/+7 > >M/R_PA: +12/+9 > >2nd/PA: +7/+4 > >MA_PA: +10/+7 > >Itterative: 2 > > xDmg:: Str: +6; Str2: +9; StrOH: +3; StrPA: +6; StrPA2H: +9; StrPAOH: +3 > > xDCs:: Str: 19; Dex: 16; Con: 16; Int: 14; Wis: 14; Cha: 15 > > xFeat:: 3/4 (1) > > xClasSkil:: Acrobatics, Climb, Escape Artist, Perception, Sense Motive, Stealth, Survival > > SaveDiff:: +/- 3 > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Ghirrash</div> <div class="CR">CR 7 (3,200 XP)</div> <div class="SOU">Miniatures Handbook</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CN Large Outsider **Init** +7 **Senses** darkvision 60 ft.; **Perception** +11 #### defense **AC** 20, 12 touch, 17 flat-footed (+3 Dex, +8 natural, -1 size) **hp** 56 (7d10+21) **Fort** +5, **Refl** +10, **Will** +6 **Feint** 21, **Demoralize** 18 **DR** 5/magic; **SR** 18 **Immune** poison; **Resist** acid 10, cold 10, electricity 10, fire 10 #### offense **Speed** 50 ft. **Melee** 4 claws +13 (1d6+6), bite +12 (1d4+6 plus paralysis) **Space** 10 ft., **Reach** 10 ft. **Special Attacks** displacement #### statistics **Str** 23, **Dex** 16, **Con** 16, **Int** 13, **Wis** 12, **Cha** 15 **BAB** +7, **CMB** +14, **CMD** 27, **TA** +12, **RTA** +9 **Feats** [[Improved Initiative]], [[Lightning Reflexes]], [[Weapon Focus]] (claw) **Skills** Acrobatics +10 (+8 when jumping), Climb +13, Escape Artist +10, Perception +11, Sense Motive +11, Stealth +11, Survival +8 **Languages** #### special abilities ### Displacement (Su) A light-bending glamer continually surrounds a ghirrash, making it difficult to surmise the creature's true location. Any melee or ranged attack directed at it has a 50% miss chance unless the attacker can locate the ghirrash by some means other than sight. A true seeing effect allows the user to see the ghirrash's position, but see invisibility has no effect.