# Gen, Water >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slams: 1d2 (×2) > >Melee/Ranged: +1/+4 > >Secondary: -4/-1 > >Multiattack: -1/+2 > >M/R_PA: +1/+4 > >2nd/PA: -4/-1 > >MA_PA: -1/+2 > >Itterative: 1 > > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1 > > xDCs:: Str: 8; Dex: 11; Con: 12; Int: 11; Wis: 12; Cha: 10 > > xFeat:: 1/1 (0) > > xClasSkil:: Fly, Knowledge (planes), Perception, Spellcraft, Stealth, Survival, Swim > > SaveDiff:: +/- 2 > > xLang:: 0/1 (1) <div class="grid-container"><div class="MON">Water Gen</div> <div class="CR">CR 1/2 (200 XP)</div> <div class="SOU">Dragon #316</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CN Tiny Outsider (aquatic, water) **Init** +1 **Senses** darkvision 60 ft.; **Perception** +6 #### defense **AC** 14, 13 touch, 13 flat-footed (+1 Dex, +1 natural, +2 size) **hp** 7 (1d10+2) **Fort** +2, **Refl** +3, **Will** +4 **Feint** 13, **Demoralize** 13 **Immune** cold **Weakness** vulnerable to fire #### offense **Speed** 20 ft., fly 60 ft. (perfect), swim 20 ft. **Melee** 2 slams +4 (1d2-2) **Space** 2 1/2 ft., **Reach** 0 ft. **Special Attacks** elemental endurance **Spell-Like Abilities** (CL 13th; Concentration +13) > **At will**— plane shift (self only, astral plane, elemental planes or material plane) #### statistics **Str** 7, **Dex** 12, **Con** 14, **Int** 13, **Wis** 15, **Cha** 10 **BAB** +1, **CMB** -3, **CMD** 8, **TA** +1, **RTA** +4 **Skills** Fly +17, Knowledge (planes) +5, Perception +6, Spellcraft +2, Stealth +9, Survival +3, Swim +7 **Languages** #### special abilities ### Elemental Endurance (Ex) A gen can survive the on the Elemental Planes like a native. On the Elemental Plane of Fire, a gen is immune to fire damage. On the Elemental Plane of Water, a gen can breathe water and has a swim speed equal to its fly speed (gaining the normal +8 racial bonus to Swim checks). On the Elemental Plane of Earth, a gen has a burrow speed equal to its land speed, leaving no tunnel or sign of its passage as though it has the earth glide ability of a xorn (see the Monster Manual).