# Gen, Water
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d2 (×2)
> >Melee/Ranged: +1/+4
> >Secondary: -4/-1
> >Multiattack: -1/+2
> >M/R_PA: +1/+4
> >2nd/PA: -4/-1
> >MA_PA: -1/+2
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 8; Dex: 11; Con: 12; Int: 11; Wis: 12; Cha: 10
> > xFeat:: 1/1 (0)
> > xClasSkil:: Fly, Knowledge (planes), Perception, Spellcraft, Stealth, Survival, Swim
> > SaveDiff:: +/- 2
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Water Gen</div>
<div class="CR">CR 1/2 (200 XP)</div>
<div class="SOU">Dragon #316</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CN Tiny Outsider (aquatic, water)
**Init** +1
**Senses** darkvision 60 ft.; **Perception** +6
#### defense
**AC** 14, 13 touch, 13 flat-footed (+1 Dex, +1 natural, +2 size)
**hp** 7 (1d10+2)
**Fort** +2, **Refl** +3, **Will** +4
**Feint** 13, **Demoralize** 13
**Immune** cold
**Weakness** vulnerable to fire
#### offense
**Speed** 20 ft., fly 60 ft. (perfect), swim 20 ft.
**Melee** 2 slams +4 (1d2-2)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** elemental endurance
**Spell-Like Abilities** (CL 13th; Concentration +13)
> **At will**— plane shift (self only, astral plane, elemental planes or material plane)
#### statistics
**Str** 7, **Dex** 12, **Con** 14, **Int** 13, **Wis** 15, **Cha** 10
**BAB** +1, **CMB** -3, **CMD** 8, **TA** +1, **RTA** +4
**Skills** Fly +17, Knowledge (planes) +5, Perception +6, Spellcraft +2, Stealth +9, Survival +3, Swim +7
**Languages**
#### special abilities
### Elemental Endurance (Ex)
A gen can survive the on the Elemental Planes like a native. On the Elemental Plane of Fire, a gen is immune to fire damage. On the Elemental Plane of Water, a gen can breathe water and has a swim speed equal to its fly speed (gaining the normal +8 racial bonus to Swim checks). On the Elemental Plane of Earth, a gen has a burrow speed equal to its land speed, leaving no tunnel or sign of its passage as though it has the earth glide ability of a xorn (see the Monster Manual).