# Gen, Fire
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slams: 1d2 (×2)
> >Melee/Ranged: +1/+5
> >Secondary: -4/+0
> >Multiattack: -1/+3
> >M/R_PA: +1/+5
> >2nd/PA: -4/+0
> >MA_PA: -1/+3
> >Itterative: 1
> > xDmg:: Str: -2; Str2: -3; StrOH: -1; StrPA: -2; StrPA2H: -3; StrPAOH: -1
> > xDCs:: Str: 8; Dex: 12; Con: 10; Int: 11; Wis: 12; Cha: 10
> > xFeat:: 1/1 (0)
> > xClasSkil:: Escape Artist, Fly, Intimidate, Perception, Sense Motive, Stealth, Survival
> > SaveDiff:: +/- 2
> > xLang:: 0/1 (1)
<div class="grid-container"><div class="MON">Fire Gen</div>
<div class="CR">CR 1/2 (200 XP)</div>
<div class="SOU">Dragon #316</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
NE Tiny Outsider (fire)
**Init** +2
**Senses** darkvision 60 ft.; **Perception** +6
#### defense
**AC** 15, 14 touch, 13 flat-footed (+2 Dex, +1 natural, +2 size)
**hp** 5 (1d10)
**Fort** +0, **Refl** +4, **Will** +4
**Feint** 16, **Demoralize** 13
**Immune** fire
**Weakness** vulnerable to cold
#### offense
**Speed** 20 ft., fly 60 ft. (perfect)
**Melee** 2 slams +5 (1d2-2 plus 1 fire)
**Space** 2 1/2 ft., **Reach** 0 ft.
**Special Attacks** elemental endurance
**Spell-Like Abilities** (CL 13th; Concentration +13)
> **At will**— plane shit (self only, astral plane, elemental planes or matereal plane)
#### statistics
**Str** 7, **Dex** 14, **Con** 10, **Int** 13, **Wis** 15, **Cha** 10
**BAB** +1, **CMB** -3, **CMD** 9, **TA** +1, **RTA** +5
**Skills** Escape Artist +3, Fly +18, Intimidate +1, Perception +6, Sense Motive +6, Stealth +10, Survival +3
**Languages**
#### special abilities
### Elemental Endurance (Ex)
A gen can survive the on the Elemental Planes like a native. On the Elemental Plane of Fire, a gen is immune to fire damage. On the Elemental Plane of Water, a gen can breathe water and has a swim speed equal to its fly speed (gaining the normal +8 racial bonus to Swim checks). On the Elemental Plane of Earth, a gen has a burrow speed equal to its land speed, leaving no tunnel or sign of its passage as though it has the earth glide ability of a xorn (see the Monster Manual).