# Demon, Goristro
>[!rimg]+
> ![[Placeholder2.png]]
*A towering figure strides across the blasted terrain, its splayed feet sending tremors through the ground with each step. Its overly long arms are thick as tree trunks, and it has a leering, demonic bison’s head with forward sweeping horns. As it approaches, it drops to all fours, lumbering over the ground on its knuckles like a building-sized gorilla.*
<div class="grid-container"><div class="MON">Goristro</div>
<div class="CR">CR 16 (76,800 XP)</div>
<div class="SOU">Fiendish Codex 1, Manual of the Planes</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Huge Outsider (chaotic, demon, evil)
**Init** +3
**Senses** darkvision 60 ft., _see invisibility_; **Perception** +33
#### defense
**AC** 23, 7 touch, 24 flat-footed (-1 Dex, +16 natural, -2 size)
**hp** 324 (24d10+192); fast healing 5
**Fort** +22, **Refl** +9, **Will** +16
**Feint** 43, **Demoralize** 36
**DR** 20/magic; **SR** 24
**Immune** electricity, poison; **Resist** acid 10, cold 10, fire 10
#### offense
**Speed** 40 ft.
**Melee** 2 slams +34 (3d6+18/19-20)
**Ranged** rock +21 (2d8+12)
**Space** 5 ft., **Reach** 10 ft.
**Special Attacks** rock throwing (150 ft.), stamp
**Spell-Like Abilities** (CL 10th, Concentration +11)
> **Constant**—_see invisibility_
> **At will**— _fear_, _levitate_, _spider climb_
#### statistics
**Str** 34, **Dex** 8, **Con** 27, **Int** 5, **Wis** 15, **Cha** 13
**BAB** +24, **CMB** +31, **CMD** 40, **TA** +34, **RTA** +21
**Feats** [[Alertness]], [[Awesome Blow]], [[Blind-fight]], [[Cleave]], [[Great Cleave]], [[Improved Bull Rush]], [[Improved Critical]] (Slam), [[Improved Initiative]], [[Improved Sunder]], [[Lightning Reflexes]], [[Power Attack]], [[Vital Strike]]
**Skills** Acrobatics +26, Perception +33, Sense Motive +33
**Languages** Abyssal
#### special abilities
### Powerful Slam (Ex)
A goristro’s slam attacks are treated as if they were two-handed weapons for purposes of applying modifiers to damage with Power Attack and from its Strength bonus.
### Stamp (Su)
Up to three times per day, a goristro can produce a shock wave that sends its foes careening off-balance by stamping on the ground as a standard action. The shock wave lasts for 1 round and duplicates the effects of an earthquake spell in an 80-foot radius around the goristro. The goristro and others of its kind is unaffected by the earthquake.
#### tactics
A goristro is incapable of subtlety and has only a rudimentary grasp of combat tactics. It charges into battle and pounds enemies with its massive fists until the fight is over, resorting to hurled boulders only when it can’t easily reach creatures pestering it with ranged attacks. It uses a stamp or its fear spell-like ability if surrounded by more creatures than it can hit in a round.
#### Ecology
**Terrain** Any land (Abyss)
**Organization**
**Treasure**
**Advancement** 25–30 HD (Huge); 31–40 HD (Gargantuan); 41+ HD (Colossal)
Behemoths of the battlefield, goristros are living siege engines kept by demon lords as favored pets.
in a more powerful demon’s lair. When a demonic army marches on a fortified enclosure, a goristro or two acting as a catapult can make the difference between easy victory and a long, drawn-out siege.
In the wild Abyss, goristros are predators that make no distinction between food and playthings. If something moves and will fi t in its mouth, a goristro eats it. Like all outsiders, a goristro does not need to eat to survive. Rather, it eats for the sheer malicious joy of consuming living prey. For this reason, a goristro has no interest in eating plant matter.
Goristros can be found anywhere in the Abyss, but are particularly common in Baphomet’s Endless Maze (layer 600) or in the Iron Wastes (layer 23), where they often inhabit the same caverns as the fiendish giants that rule that realm.
A goristro combines features of a great bear, bison, and tremendously muscular humanoid into a lumbering frame that stands 20 feet tall. Individual colors vary from dark brown to sickly greenish-yellow to purplish-gray. A goristro weighs 14,000 pounds.
Left to their own devices, goristros have little ambition to be anything more than effective predators. Commanders of demonic armies value them greatly, however, not only for their value in sieges or assaults on fortified defenses but also because they can be trained to serve as traveling citadels. A goristro citadel is a platform strapped to a goristro’s head and shoulders. A goristro carries this citadel as easily as an elephant might carry a palanquin. it hardly seems aware of it. These fortifications can provide cover for up to four Medium riders on a standard-sized goristro.
A goristro in the service of a demon lord always bears that demon lord’s symbol, either branded or tattooed on their flesh or carved into the base of their horns. Many Abyssal powers treat their goristros as prized pets and broker deals with owners of other goristros for breeding purposes.