# Forsaken Shell >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >slam: 1d4 (×2) > >Melee/Ranged: +15/+11 > >Secondary: +10/+6 > >Multiattack: +13/+9 > >M/R_PA: +15/+11 > >2nd/PA: +10/+6 > >MA_PA: +13/+9 > >Itterative: 2 > > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2 > > xDCs:: Str: 22; Dex: 18; Con: 17; Int: 17; Wis: 17; Cha: 17 > > xFeat:: 5/7 (2) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Forsaken Shell</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Libris Mortis</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> CE Medium Undead **Init** +1 **Senses** darkvision 60 ft.; **Perception** +21 #### defense **AC** 17, 11 touch, 16 flat-footed (+1 Dex, +6 natural) **hp** 66 (14d8+10) **Fort** +4, **Refl** +7, **Will** +9 **Feint** 20, **Demoralize** 24 #### offense **Speed** 30 ft., burrow 15 ft. **Melee** slam +15 (1d4+7 plus grab) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** create spawn #### statistics **Str** 21, **Dex** 13, **Con** —, **Int** 11, **Wis** 10, **Cha** 10 **BAB** +10, **CMB** +15, **CMD** 26, **TA** +15, **RTA** +11 **Feats** [[Alertness]], [[Improved Initiative]], [[Improved Toughness]], [[Lightning Reflexes]], [[Power Attack.]] **Skills** Climb +22, Perception +21, Stealth +18, Swim +19 **Languages** #### special abilities ### Create Spawn (Su) Creatures killed by a forsaken shell slough their skins after 1d4 rounds. These sloughed skins are new forsaken shells under the killer's control. A forsaken shell can have a number of enslaved spawn totaling at most double its own Hit Dice; any spawn it creates that would exceed this limit become free-willed undead. These forsaken shells do nor possess any of the abilities they had in life.