# Forsaken Shell
>[!rimg]+
> ![[Placeholder2.png]]
> >[!debug]+
> >slam: 1d4 (×2)
> >Melee/Ranged: +15/+11
> >Secondary: +10/+6
> >Multiattack: +13/+9
> >M/R_PA: +15/+11
> >2nd/PA: +10/+6
> >MA_PA: +13/+9
> >Itterative: 2
> > xDmg:: Str: +5; Str2: +7; StrOH: +2; StrPA: +5; StrPA2H: +7; StrPAOH: +2
> > xDCs:: Str: 22; Dex: 18; Con: 17; Int: 17; Wis: 17; Cha: 17
> > xFeat:: 5/7 (2)
> >
> >
> > xLang:: 0/0 (0)
<div class="grid-container"><div class="MON">Forsaken Shell</div>
<div class="CR">CR 6 (2,400 XP)</div>
<div class="SOU">Libris Mortis</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
CE Medium Undead
**Init** +1
**Senses** darkvision 60 ft.; **Perception** +21
#### defense
**AC** 17, 11 touch, 16 flat-footed (+1 Dex, +6 natural)
**hp** 66 (14d8+10)
**Fort** +4, **Refl** +7, **Will** +9
**Feint** 20, **Demoralize** 24
#### offense
**Speed** 30 ft., burrow 15 ft.
**Melee** slam +15 (1d4+7 plus grab)
**Space** 5 ft., **Reach** 5 ft.
**Special Attacks** create spawn
#### statistics
**Str** 21, **Dex** 13, **Con** —, **Int** 11, **Wis** 10, **Cha** 10
**BAB** +10, **CMB** +15, **CMD** 26, **TA** +15, **RTA** +11
**Feats** [[Alertness]], [[Improved Initiative]], [[Improved Toughness]], [[Lightning Reflexes]], [[Power Attack.]]
**Skills** Climb +22, Perception +21, Stealth +18, Swim +19
**Languages**
#### special abilities
### Create Spawn (Su)
Creatures killed by a forsaken shell slough their skins after 1d4 rounds. These sloughed skins are new forsaken shells under the killer's control. A forsaken shell can have a number of enslaved spawn totaling at most double its own Hit Dice; any spawn it creates that would exceed this limit become free-willed undead. These forsaken shells do nor possess any of the abilities they had in life.