# Formian Winged Warrior >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ <div class="grid-container"><div class="MON">Formian Winged Warrior</div> <div class="CR">CR 6 (2,400 XP)</div> <div class="SOU">Fiend Folio</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> LN Medium Monstrous Humanoid **Init** +4 (+8 with hive mind) **Senses** darkvision 60 ft.; **Perception** +10 (+14 with hive mind) #### defense **AC** 19, 14 touch, 15 flat-footed (+4 Dex, +5 natural) **hp** 45 (6d10+12) **Fort** +4, **Refl** +9, **Will** +6 **Feint** 17, **Demoralize** 17 **SR** 17 **Resist** Sonic 10 #### offense **Speed** 20 ft., fly 60 ft. (good) **Melee** bite +8 (1d6+2), 2 claws +8 (1d6+2) **Ranged** 2 spikes +10 (1d4+2/19-20/x3 plus poison) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** spikes #### statistics **Str** 15, **Dex** 18, **Con** 15, **Int** 10, **Wis** 12, **Cha** 11 **BAB** +6, **CMB** +8, **CMD** 22, **TA** +8, **RTA** +10 **Feats** [[Flyby Attack]], [[Point-Blank Shot]], [[Precise Shot]] **Skills** Acrobatics +10, Climb +11, Fly +17, Perception +10, Stealth +13, Survival +10 **Languages** Common; telepathy 60 ft. **SQ** augmented critical, formian traits #### special abilities ### Augmented Critical (Ex) A winged warrior's spikes threatens a critical hit on a 19-20 and deals ×3 damage on a successful critical hit. ### Poison (Ex) Injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Dexterity damage; cure 2 consecutive saves. The DC save is Constitution-based. ### Spikes (Ex) A winged warrior can release one of its spikes as an attack action. This attack has a range of 90 feet with no range increment. #### Ecology **Terrain:** Any land and underground (Mechanus) **Organization:** Solitary, team (2–4), or troop (6–11) **Treasure:** — **Advancement:** 7–16 HD (Medium-size); 17–18 HD (Large) The winged warrior is a specialized version of the standard formian warrior. Teams and troops of winged warriors take to the air to scout ahead of advancing forces and also lead strike forces to soften up the enemy for the standard warriors to mop up. Winged warriors are slightly smaller than normal warriors. Much of their mass is centered in their wings, which have a span of about 10 feet. Instead of a normal stinger, a winged warrior has a slender tail tipped with sharp spikes, which it can launch at an opponent. Winged warriors are much slower on land than their ground-based counterparts, so they spend the majority of their time in the air. They can remain aloft for hours at a time before needing rest. ### Combat Winged warriors prefer to launch spikes before swooping in and fighting in melee. They target anyone using ranged weapons against them first, and then attack the most physically daunting opponents. Winged warriors can be summoned using a summon monster VI spell.