# Flame Snake, Minor >[!rimg]+ > ![[Placeholder2.png]] > >[!debug]+ > >bite: 1d4 (×2) > >Melee/Ranged: +3/+5 > >Secondary: -2/+0 > >Multiattack: +1/+3 > >M/R_PA: +3/+5 > >2nd/PA: -2/+0 > >MA_PA: +1/+3 > >Itterative: 1 > > xDmg:: Str: +1; Str2: +1; StrOH: +0; StrPA: +1; StrPA2H: +1; StrPAOH: +0 > > xDCs:: Str: 11; Dex: 13; Con: 10; Int: 8; Wis: 10; Cha: 10 > > xFeat:: 1/1 (0) > > > > > > xLang:: 0/0 (0) <div class="grid-container"><div class="MON">Minor Flame Snake</div> <div class="CR">CR 1 (400 XP)</div> <div class="SOU">Fiend Folio pg. 75</div> <div class="SYS">Dungeons & Dragons 3.5</div></div> NE Small Magical Beast (fire) **Init** +3 **Senses** darkvision 60 ft., low-light vision; **Perception** +2 #### defense **AC** 16, 14 touch, 13 flat-footed (+3 Dex, +2 natural, +1 size) **hp** 5 (1d10) **Fort** +2, **Refl** +5, **Will** +0 **Feint** 11, **Demoralize** 11 #### offense **Speed** 30 ft., climb 10 ft. **Melee** bite +3 (1d4+1 plus 1d6 fire plus poison) **Space** 5 ft., **Reach** 5 ft. **Special Attacks** fiery poison **Spell-Like Abilities** (CL 3th; Concentration +3) > **1/day**— burning hands (DC 11) #### statistics **Str** 12, **Dex** 16, **Con** 10, **Int** 7, **Wis** 11, **Cha** 11 **BAB** +1, **CMB** +1, **CMD** 14, **TA** +3, **RTA** +5 **Feats** [[Alertness]] **Skills** Climb +13, Perception +2 **Languages** #### special abilities ### Fiery Poison (Ex) A minor flame snake's poison burns its victim from the inside as it courses through the opponent's body. Each round the poison remains in a victim's bloodstream (6 rounds), it deals 1 point of fire damage. This damage applies even if the victim has successfully saved against the poison, or is no longer taking ability damage from the poison. Immunity to poison does not negate this effect, though neutrilize poison and similar effects do. Poison (Ex): Bite—Injury; save Fort DC 10; frequency 1/round for 6 rounds; effect 1d8 fire damage; cure 2 consecutive saves. The DC save is Constitution-based. #### ecology **Terrain** Any land and underground **Organization** Solitary, pair, or clutch (3–6) **Treasure** Standard **Advancement** 18–24 HD (Huge); 25–51 HD(Gargantuan) Greater flame snakes are massive creatures that radiateevil almost as strongly as they radiate heat. Malicious andvile, they rule small clutches of flame snakes through fearand intimidation. Used by only the wealthiest rulers,greater flame snakes are typically unpredictable. In some cases, entire households have gone missing overnightwhen a greater flame snake decided it would like its lord’strinkets for itself.Greater flame snakes look like much larger versions oftheir lesser kin; they measure up to 30 feet long and 6 feet indiameter. Greater flame snakes also have darker scales thanother flame snakes. Their mostly red scales occasionally areinterspersed with one of the deepest black.There is more to these great serpents than most suspect.Greater flame snakes claim, among themselves only, toonce have been powerful fiends. Banished from the NineHells for a long-forgotten transgression, many strive toregain the levels of power they supposedly once had.Those who have faced a greater flame snake could givecredence to these claims, since the creature’s mere pres-ence radiates the sort of evil usually associated only withthe dark denizens of Baator and the Abyss.Greater flame snakes speak Infernal in addition to Ignan.