# Fire Elemental, Primal
>[!rimg]+
> ![[Placeholder2.png]]
<div class="grid-container"><div class="MON">Primal Fire Elemental</div>
<div class="CR">CR 35 (52,428,800 XP)</div>
<div class="SOU">Epic Level Handbook pg. 188</div>
<div class="SYS">Dungeons & Dragons 3.5</div></div>
N Colossal Outsider (elemental, fire)
**Init** +22
**Senses** darkvision 60 ft.; **Perception** +72
#### defense
**AC** 64, 16 touch, 50 flat-footed (+14 Dex, +48 natural, -8 size)
**hp** 896 (64d10+576)
**Fort** +49, **Refl** +54, **Will** +28
**Feint** 82, **Demoralize** 75
**DR** 15/—; **SR** 46
**Immune** elemental traits, fire
**Weakness** vulnerability to cold
#### offense
**Speed** 90 ft.
**Melee** 2 slams +74 (4d8+11 plus 4d8 fire/19-20)
**Space** 30 ft., **Reach** 30 ft.
**Special Attacks** burn (4d8, DC 51)
#### statistics
**Str** 32, **Dex** 39, **Con** 28, **Int** 8, **Wis** 13, **Cha** 13
**BAB** +64, **CMB** +66, **CMD** 90, **TA** +67, **RTA** +70
**Feats** [[Acrobatic]], [[Alertness]], [[Blind-Fight]], [[Blinding Critical]], [[Blinding Speed]] (×2), [[Combat Reflexes]], [[Crippling Critical]], [[Critical Focus]], [[Dire Charge]], [[Dodge]], [[Epic Weapon Focus]] (slam), [[Epic Fortitude]], [[Epic Reflexes]], [[Epic Speed]], [[Epic Will]], [[Great Fortitude]], [[Greater Weapon Focus]] (slam), [[Improved Critical]] (slam), [[Improved Initiative]], [[Improved Lightning Reflexes]], [[Iron Will]], [[Lightning Reflexes]], [[Lightning Stance]], [[Mobility]], [[Power Attack]], [[Run]], [[Spring Attack]], [[Superior Initiative]], [[Wind Stance]], [[Weapon Finesse]], [[Weapon Focus]] (slam)
**Skills** Acrobatics +85 (94 when jumping), Appraise +66, Climb +78, Perception +72, Sense Motive +72
**Languages** Ignan
**SQ** blinding speed (10 rounds)
#### ecology
**Terrain** Elemental plane of fire
**Organization** Solitary
**Treasure** None
**Advancement** 97–288 HD (Colossal)
Primal fire elementals are fast and agile, the embodiment of flame’s fury. Fire elementals are quick, cruel creatures of living flame. They enjoy frightening beings weaker than themselves, and terrorizing any creature they can set on fire.
A fire elemental cannot enter water or any other nonflammable liquid. A body of water is an impassible barrier unless the fire elemental can step or jump over it or the water is covered with a flammable material (such as a layer of oil).
Fire elementals vary in appearance-they usually manifest as coiling serpentine forms made of smoke and flame, but some fire elementals take on shapes more akin to humans, demons, or other monsters in order to increase the terror of their sudden appearance. Features on a fire elemental’s body are made by darker bits of flame or patches of semi-stable smoke, ash, and cinders.
| **Elemental** | **Height** | **Weight** |
| ------------- | ---------- | ---------- |
| Small | 4 ft. | 1 lb. |
| Medium | 8 ft. | 2 lbs. |
| Large | 16 ft. | 4 lbs. |
| Huge | 32 ft. | 8 lbs. |
| Greater | 36 ft. | 10 lbs. |
| Elder | 40 ft. | 12 lbs. |
| Ancient 32HD? | 48 ft. | 18 lbs. |
| Primal | 56 ft. | 24 lbs. |